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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (follow)
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* Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
* Fix some local id issues in physics glueroot2011-07-151-12/+7
* Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-1/+4
* Add localID to physical object creation functions.Mic Bowman2011-06-151-0/+15
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+2
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-0/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-16/+16
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-021-0/+5
* * Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)2009-08-181-1/+1
* * part one of adding physics combiningTeravus Ovares (Dan Olivares)2009-08-151-0/+10
* Formatting cleanup.Jeff Ames2009-07-231-1/+1
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+36
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-2/+2
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-081-6/+0
* Change access levels from private to protected to facilitateMike Mazur2009-02-031-0/+6
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-261-0/+64
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-1/+1
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-251-0/+9
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares2008-05-141-2/+3
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-3/+3
* Formatting cleanup.Jeff Ames2008-03-181-28/+28
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+6
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-2/+2
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+6
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-4/+4
* Converted logging to use log4net.Jeff Ames2008-02-051-7/+9
* * Optimized usingslbsa712007-12-271-6/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-2/+3
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-1/+1
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-4/+4
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-281-0/+17
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-201-0/+4
* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-1/+10
* Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok2007-11-031-3/+9
* * Optimized usingslbsa712007-10-301-16/+10
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-1/+1
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-291-3/+11
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Added RemovePrim method to the physics plugins interface.MW2007-08-231-0/+7
* starting to add bits and pieces to physics prims that we will eventually need...Brian McBee2007-08-181-2/+3
* changed to native line ending encodingSean Dague2007-07-161-110/+110
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-7/+4
* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-021-37/+37
* Some work on restructuring the namespaces / project names. Note this doesn't ...MW2007-06-271-0/+113