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authorTeravus Ovares2008-05-25 11:22:05 +0000
committerTeravus Ovares2008-05-25 11:22:05 +0000
commit042c9ed4d82e4389ec929f5438e82defad251235 (patch)
tree002d741e83cec0ee1a715603af7af5aacb5d079a /OpenSim/Region/Physics/Manager/PhysicsScene.cs
parent* phantom sculpties don't request the sculpt texture anymore. (diff)
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* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsScene.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index de93f22..f9d990b 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Collections.Generic;
28using System.Reflection; 29using System.Reflection;
29using Axiom.Math; 30using Axiom.Math;
30using log4net; 31using log4net;
@@ -86,6 +87,8 @@ namespace OpenSim.Region.Physics.Manager
86 87
87 public abstract void Dispose(); 88 public abstract void Dispose();
88 89
90 public abstract Dictionary<uint, float> GetTopColliders();
91
89 public abstract bool IsThreaded { get; } 92 public abstract bool IsThreaded { get; }
90 93
91 private class NullPhysicsScene : PhysicsScene 94 private class NullPhysicsScene : PhysicsScene
@@ -170,6 +173,12 @@ namespace OpenSim.Region.Physics.Manager
170 public override void Dispose() 173 public override void Dispose()
171 { 174 {
172 } 175 }
176
177 public override Dictionary<uint,float> GetTopColliders()
178 {
179 Dictionary<uint, float> returncolliders = new Dictionary<uint, float>();
180 return returncolliders;
181 }
173 } 182 }
174 } 183 }
175} 184}