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path: root/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs (follow)
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* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey2008-06-211-2/+2
* * Remove redundant <scene> tag from individual object xml representationJustin Clarke Casey2008-06-211-7/+19
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-0/+1
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-32/+1
* * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey2008-06-171-25/+1
* Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2008-06-131-2/+2
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-3/+2
* * refactor: rename CreatePrimFromXml to CreatePrimFromXml2Justin Clarke Casey2008-06-121-3/+10
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-8/+8
* * Hook up archive loading to load in prim xml dataJustin Clarke Casey2008-05-301-17/+34
* * Crudely migrate SceneXmlLoader into the Serializer moduleJustin Clarke Casey2008-05-301-0/+228