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authorJustin Clarke Casey2008-06-21 21:20:59 +0000
committerJustin Clarke Casey2008-06-21 21:20:59 +0000
commit908d91be78038832945eec5c4d05c71ab64e3680 (patch)
treed7274271c36fa557c0b22833e614e2e122922d6c /OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
parent* Remove redundant <scene> tag from individual object xml representation (diff)
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* refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
index 7cc2459..1945fac 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
@@ -99,12 +99,12 @@ namespace OpenSim.Region.Environment.Scenes
99 file.Close(); 99 file.Close();
100 } 100 }
101 101
102 public static string SavePrimGroupToXML2String(SceneObjectGroup grp) 102 public static string SaveGroupToXml2(SceneObjectGroup grp)
103 { 103 {
104 return grp.ToXmlString2(); 104 return grp.ToXmlString2();
105 } 105 }
106 106
107 public static void LoadGroupFromXml2String(Scene scene, string xmlString) 107 public static void LoadGroupFromXml2(Scene scene, string xmlString)
108 { 108 {
109 XmlDocument doc = new XmlDocument(); 109 XmlDocument doc = new XmlDocument();
110 XmlNode rootNode; 110 XmlNode rootNode;