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authorJeff Ames2008-06-13 00:21:53 +0000
committerJeff Ames2008-06-13 00:21:53 +0000
commit64f01ade04863dbe7b392ea8f0fc4dcc8e32bd94 (patch)
tree74c4e8fdc25dc28da7c63cbc9d97141c0f344938 /OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
parentlook mom, migrations in action. This adds a couple of indexes (diff)
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Update svn properties, clean up formatting, refactor out duplicate hard-coded port numbers.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
index 54538d8..69f1902 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs
@@ -193,8 +193,8 @@ namespace OpenSim.Region.Environment.Scenes
193 /// <param name="xmlData"></param> 193 /// <param name="xmlData"></param>
194 protected static void CreatePrimFromXml2(Scene scene, string xmlData) 194 protected static void CreatePrimFromXml2(Scene scene, string xmlData)
195 { 195 {
196 SceneObjectGroup obj = new SceneObjectGroup(xmlData); 196 SceneObjectGroup obj = new SceneObjectGroup(xmlData);
197 197
198 LLVector3 receivedVelocity = obj.RootPart.Velocity; 198 LLVector3 receivedVelocity = obj.RootPart.Velocity;
199 //System.Console.WriteLine(obj.RootPart.Velocity.ToString()); 199 //System.Console.WriteLine(obj.RootPart.Velocity.ToString());
200 scene.AddSceneObjectFromStorage(obj); 200 scene.AddSceneObjectFromStorage(obj);