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path: root/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs (follow)
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* * Just making Create publiclbsa712007-12-141-1/+1
* Fixes a bug that my last commit introduced.MW2007-12-021-1/+1
* Some refactoring , mainly on Inventory code. MW2007-12-021-117/+35
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-181-13/+18
* catch exceptions when loading malformed xml filesJeff Ames2007-11-171-2/+11
* * Optimized usingslbsa712007-10-301-44/+38
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+1
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-5/+5
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* == The "right name and place" commit ==lbsa712007-10-051-1/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-0/+4
* Deleted some unused code.MW2007-08-131-17/+0
* Added checks to the last commit to make sure the xml files exist before it tr...MW2007-08-081-2/+5
* The startup set of assets in the local asset server can now be set from a xml...MW2007-08-081-3/+42
* a couple of changes in the new Sceneobject classes, just committing so things...MW2007-08-071-3/+1
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-271-9/+40
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-271-1/+1
* More work on inventory and opensim library.MW2007-07-261-10/+52
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-251-11/+39
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-0/+89