aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
diff options
context:
space:
mode:
authorMW2007-07-27 16:23:04 +0000
committerMW2007-07-27 16:23:04 +0000
commit1b850b4483956a8ef7cb5b44911b1e8dab9f7e86 (patch)
tree2a85ba5f6c11b1d2f5fbb23fbc3ae6f448bdcf31 /OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
parentA few changes so that the number of warnings is less but without deleting eve... (diff)
downloadopensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.zip
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.gz
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.bz2
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.xz
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs49
1 files changed, 40 insertions, 9 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index f807b2b..7813adc 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Framework.Communications.Caches
43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); 43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
44 item.inventoryDescription = "Plywood texture"; 44 item.inventoryDescription = "Plywood texture";
45 item.inventoryName = "Plywood"; 45 item.inventoryName = "Plywood";
46 item.type = 0; 46 item.assetType = 0;
47 item.parentFolderID = m_textureFolder.folderID; 47 item.parentFolderID = m_textureFolder.folderID;
48 item.inventoryBasePermissions = 0x7FFFFFFF; 48 item.inventoryBasePermissions = 0x7FFFFFFF;
49 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 49 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Communications.Caches
58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003"); 58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003");
59 item.inventoryDescription = "Rocks texture"; 59 item.inventoryDescription = "Rocks texture";
60 item.inventoryName = "Rocks"; 60 item.inventoryName = "Rocks";
61 item.type = 0; 61 item.assetType = 0;
62 item.parentFolderID = m_textureFolder.folderID; 62 item.parentFolderID = m_textureFolder.folderID;
63 item.inventoryBasePermissions = 0x7FFFFFFF; 63 item.inventoryBasePermissions = 0x7FFFFFFF;
64 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 64 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Caches
73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001"); 73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001");
74 item.inventoryDescription = "Bricks texture"; 74 item.inventoryDescription = "Bricks texture";
75 item.inventoryName = "Bricks"; 75 item.inventoryName = "Bricks";
76 item.type = 0; 76 item.assetType = 0;
77 item.parentFolderID = m_textureFolder.folderID; 77 item.parentFolderID = m_textureFolder.folderID;
78 item.inventoryBasePermissions = 0x7FFFFFFF; 78 item.inventoryBasePermissions = 0x7FFFFFFF;
79 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 79 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Communications.Caches
88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004"); 88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004");
89 item.inventoryDescription = "Granite texture"; 89 item.inventoryDescription = "Granite texture";
90 item.inventoryName = "Granite"; 90 item.inventoryName = "Granite";
91 item.type = 0; 91 item.assetType = 0;
92 item.parentFolderID = m_textureFolder.folderID; 92 item.parentFolderID = m_textureFolder.folderID;
93 item.inventoryBasePermissions = 0x7FFFFFFF; 93 item.inventoryBasePermissions = 0x7FFFFFFF;
94 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 94 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -103,7 +103,7 @@ namespace OpenSim.Framework.Communications.Caches
103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005"); 103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005");
104 item.inventoryDescription = "Hardwood texture"; 104 item.inventoryDescription = "Hardwood texture";
105 item.inventoryName = "Hardwood"; 105 item.inventoryName = "Hardwood";
106 item.type = 0; 106 item.assetType = 0;
107 item.parentFolderID = m_textureFolder.folderID; 107 item.parentFolderID = m_textureFolder.folderID;
108 item.inventoryBasePermissions = 0x7FFFFFFF; 108 item.inventoryBasePermissions = 0x7FFFFFFF;
109 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 109 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -118,7 +118,8 @@ namespace OpenSim.Framework.Communications.Caches
118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
119 item.inventoryDescription = "Default Shape"; 119 item.inventoryDescription = "Default Shape";
120 item.inventoryName = "Default Shape"; 120 item.inventoryName = "Default Shape";
121 item.type = 13; 121 item.assetType = 13;
122 item.invType = 18;
122 item.parentFolderID = this.folderID; 123 item.parentFolderID = this.folderID;
123 item.inventoryCurrentPermissions = 0; 124 item.inventoryCurrentPermissions = 0;
124 item.inventoryNextPermissions = 0; 125 item.inventoryNextPermissions = 0;
@@ -131,12 +132,41 @@ namespace OpenSim.Framework.Communications.Caches
131 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 132 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
132 item.inventoryDescription = "Default Skin"; 133 item.inventoryDescription = "Default Skin";
133 item.inventoryName = "Default Skin"; 134 item.inventoryName = "Default Skin";
134 item.type = 13; 135 item.assetType = 13;
136 item.invType = 18;
135 item.parentFolderID = this.folderID; 137 item.parentFolderID = this.folderID;
136 item.inventoryCurrentPermissions = 0; 138 item.inventoryCurrentPermissions = 0;
137 item.inventoryNextPermissions = 0; 139 item.inventoryNextPermissions = 0;
138 this.Items.Add(item.inventoryID, item); 140 this.Items.Add(item.inventoryID, item);
139 141
142 item = new InventoryItemBase();
143 item.avatarID = libOwner;
144 item.creatorsID = libOwner;
145 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
146 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111110");
147 item.inventoryDescription = "Default Shirt";
148 item.inventoryName = "Default Shirt";
149 item.assetType = 5;
150 item.invType = 18;
151 item.parentFolderID = this.folderID;
152 item.inventoryCurrentPermissions = 0;
153 item.inventoryNextPermissions = 0;
154 this.Items.Add(item.inventoryID, item);
155
156 item = new InventoryItemBase();
157 item.avatarID = libOwner;
158 item.creatorsID = libOwner;
159 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
160 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111120");
161 item.inventoryDescription = "Default Pants";
162 item.inventoryName = "Default Pants";
163 item.assetType = 5;
164 item.invType = 18;
165 item.parentFolderID = this.folderID;
166 item.inventoryCurrentPermissions = 0;
167 item.inventoryNextPermissions = 0;
168 this.Items.Add(item.inventoryID, item);
169
140 item = new InventoryItemBase(); 170 item = new InventoryItemBase();
141 item.avatarID = libOwner; 171 item.avatarID = libOwner;
142 item.creatorsID = libOwner; 172 item.creatorsID = libOwner;
@@ -144,7 +174,8 @@ namespace OpenSim.Framework.Communications.Caches
144 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001"); 174 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001");
145 item.inventoryDescription = "Welcome"; 175 item.inventoryDescription = "Welcome";
146 item.inventoryName = "Welcome"; 176 item.inventoryName = "Welcome";
147 item.type = 7; 177 item.assetType = 7;
178 item.invType = 7;
148 item.parentFolderID = this.folderID; 179 item.parentFolderID = this.folderID;
149 item.inventoryCurrentPermissions = (1 << 15); 180 item.inventoryCurrentPermissions = (1 << 15);
150 item.inventoryNextPermissions = (1 << 15); 181 item.inventoryNextPermissions = (1 << 15);