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* Merge branch 'master' into httptestsUbitUmarov2017-10-012-0/+0
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| * BulletSim: update MacOS version of libBulletSim to latest version.Robert Adams2017-09-202-0/+0
* | replace libomv saving a few op on vector * quaternionUbitUmarov2017-09-171-0/+0
* | Merge branch 'master' into httptestsUbitUmarov2017-09-054-0/+0
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| * BulletSim: Merge branch 'BulletSim2017'Robert Adams2017-09-054-0/+0
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| | * BulletSim; Update BulletSim.dll's and so's for raycast.Robert Adams2017-09-034-0/+0
* | | Merge branch 'master' into httptestsUbitUmarov2017-09-041-2/+2
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| * | Fixed typos in comments in osslEnable.iniKevin Cozens2017-09-041-2/+2
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* | fix our name is OpenSimulator not OpenSimUbitUmarov2017-08-311-0/+0
* | improve Prefer32bit configuration optionUbitUmarov2017-08-311-0/+0
* | CSharp targets name still wrongUbitUmarov2017-08-311-0/+0
* | fix a whitecode bug, add missing filesUbitUmarov2017-08-311-0/+0
* | update Prebuild with WhiteCore versionUbitUmarov2017-08-301-0/+0
* | update httpserverUbitUmarov2017-08-282-0/+0
* | update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dyna...UbitUmarov2017-08-212-0/+0
* | Merge branch 'master' into httptestsUbitUmarov2017-08-192-0/+0
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| * BulletSim: Update macOS version of BulletSim with the actual BulletRobert Adams2017-08-182-0/+0
* | Merge branch 'master' into httptestsUbitUmarov2017-08-186-0/+0
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| * Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot....Diva Canto2017-08-174-0/+0
| * BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision f...Robert Adams2017-08-172-0/+0
* | Merge branch 'master' into httptestsUbitUmarov2017-08-1610-18/+34
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| * Merge branch 'master' into BulletSim2017Robert Adams2017-08-152-0/+0
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| | * update libode for MAC, thanks again Gavin HirdUbitUmarov2017-08-152-0/+0
| * | Update BulletSim with corrected collision computations.Robert Adams2017-08-144-0/+0
| * | Update BulletSim with Bullet V2.86.Robert Adams2017-08-094-0/+0
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| * Remove profile from basic configurationKevin Cozens2017-08-051-3/+0
| * upload ODE lib for linux. Plz keep previus version in case something goes wro...UbitUmarov2017-07-292-0/+0
| * mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...UbitUmarov2017-07-271-1/+1
| * ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.iniUbitUmarov2017-07-221-6/+8
| * fix a few EN typosUbitUmarov2017-07-211-5/+5
| * ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...UbitUmarov2017-07-211-7/+24
* | mergeUbitUmarov2017-07-2011-39717/+78
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| * fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.iniUbitUmarov2017-07-151-6/+14
| * update libomv fixing EnUsCultureUbitUmarov2017-07-137-39672/+0
| * ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov2017-07-072-0/+0
| * ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov2017-07-032-0/+0
| * update ode.dll ( windows)UbitUmarov2017-07-022-0/+0
| * a few changes to ubOde avatar collisionsUbitUmarov2017-07-013-1/+0
| * do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of...UbitUmarov2017-06-301-2/+2
| * put osGetAgentIP() in threat control with level Severe so it can be disabled ...UbitUmarov2017-06-301-55/+61
| * update ode.dll (windoes only. need bins for others :( )UbitUmarov2017-06-302-0/+0
| * put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-281-1/+1
| * add osGetNPCList()UbitUmarov2017-06-261-0/+1
| * take a few more out of level checkUbitUmarov2017-06-261-31/+30
| * update osslEnable.ini. functions that have no level check are still listed bu...UbitUmarov2017-06-261-2/+15
| * add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_...UbitUmarov2017-06-251-2/+3
| * add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float...UbitUmarov2017-06-241-16/+21
| * revert the thread level change; remove unused dynamic texture timer from inte...UbitUmarov2017-06-241-1/+1
| * change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
| * osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-241-0/+1