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authorUbitUmarov2017-07-21 14:11:03 +0100
committerUbitUmarov2017-07-21 14:11:03 +0100
commit66a5b4d1205058cb66a7dc2d02f52a93175bcc57 (patch)
treee9a148c96063abc8d1c06339d9267d16c047bdcd /bin
parentfix object updates throttle for scripts doing motion by direct change of posi... (diff)
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ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini31
1 files changed, 24 insertions, 7 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index a7b9213..a94311a 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -935,18 +935,35 @@
935 935
936 936
937[Mesh] 937[Mesh]
938 ; enable / disable Collada mesh support 938 ; enable / disable mesh asset uploads
939 ; mesh asset must conform to standard mesh format, with OpenSim extensions
939 ; default is true 940 ; default is true
940 AllowMeshUpload = true 941 AllowMeshUpload = true
941 942
942 ; if you use Meshmerizer and want collisions for meshies, setting this to true
943 ; will cause OpenSim to attempt to decode meshies assets, extract the physics
944 ; mesh, and use it for collisions.
945 UseMeshiesPhysicsMesh = true
946
947 ; Minimum user level required to upload meshes 943 ; Minimum user level required to upload meshes
948 ;LevelUpload = 0 944 ;LevelUpload = 0
949 945
946 ; suport meshs on physics
947 ;UseMeshiesPhysicsMesh = true
948
949 ;suport convex shape type on normal prims
950 ; (ubOde only)
951 ;ConvexPrims = true
952
953 ;suport convex shape type on sculpts
954 ; (ubOde only)
955 ;ConvexSculpts = true
956
957 ; mesh cache settings:
958 ; (ubOde only)
959 ; do cache (keep true)
960 ;MeshFileCache = true
961 ; cache folder name relative to bin/ or absolute path
962 ;MeshFileCachePath = MeshCache
963 ;MeshFileCacheDoExpire = true;
964 ;MeshFileCacheExpireHours = 48
965
966
950 967
951[Textures] 968[Textures]
952 ; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible 969 ; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible
@@ -968,7 +985,7 @@
968 985
969[ODEPhysicsSettings] 986[ODEPhysicsSettings]
970 ; ## 987 ; ##
971 ; ## Physics stats settings 988 ; ## Physics stats settings ( most ignored by ubOde )
972 ; 989 ;
973 990
974 ; If collect_stats is enabled, then extra stat information is collected which is accessible via the MonitorModule 991 ; If collect_stats is enabled, then extra stat information is collected which is accessible via the MonitorModule