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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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Merge branch 'master' into httptests
UbitUmarov
2017-10-01
4
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+6
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bug fix: add missing stub for osSetInertia
UbitUmarov
2017-10-01
2
-0
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+6
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BulletSim: update MacOS version of libBulletSim to latest version.
Robert Adams
2017-09-20
2
-0
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+0
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replace libomv saving a few op on vector * quaternion
UbitUmarov
2017-09-17
1
-0
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+0
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Merge branch 'master' into httptests
UbitUmarov
2017-09-16
2
-2
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+2
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bug fix: Of course i had to pick a wrong number for profileBegin
UbitUmarov
2017-09-16
2
-2
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+2
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Merge branch 'master' into httptests
UbitUmarov
2017-09-16
3
-9
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+21
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double request.ReadWriteTimeout
UbitUmarov
2017-09-16
1
-2
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+2
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bug fix. Increase the values of profileHollow and profileBegin used to match ...
UbitUmarov
2017-09-16
2
-7
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+19
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ubOde: comment out some debug stats
UbitUmarov
2017-09-08
1
-13
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+14
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ubOde: hashSpaces aren't that nice
UbitUmarov
2017-09-08
3
-188
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+107
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Merge branch 'master' into httptests
UbitUmarov
2017-09-05
16
-86
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+414
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BulletSim: Merge branch 'BulletSim2017'
Robert Adams
2017-09-05
16
-86
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+414
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BulletSim: add raycast filtering
Robert Adams
2017-09-05
1
-3
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+35
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BulletSim: first version of raycast. Only single contact point and no
Robert Adams
2017-09-03
8
-128
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+137
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BulletSim; Update BulletSim.dll's and so's for raycast.
Robert Adams
2017-09-03
4
-0
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+0
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BulletSim: modify taint processing which use locks.
Robert Adams
2017-09-02
5
-27
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+62
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BulletSim: add clock and change logic for taint processing a little
Robert Adams
2017-08-28
5
-27
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+62
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BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
Robert Adams
2017-09-02
8
-0
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+252
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Merge branch 'master' into httptests
UbitUmarov
2017-09-04
2
-5
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+5
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Fixed typos in comments in osslEnable.ini
Kevin Cozens
2017-09-04
1
-2
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+2
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Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.
Kevin Cozens
2017-09-04
1
-3
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+3
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fix our name is OpenSimulator not OpenSim
UbitUmarov
2017-08-31
3
-2
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+2
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improve Prefer32bit configuration option
UbitUmarov
2017-08-31
5
-3
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+24
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.net4.5, take2; vs2010 does not do it, try to make mono5.x msbuild more happy
UbitUmarov
2017-08-31
3
-95
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+94
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test: .net framework4.5
UbitUmarov
2017-08-31
1
-2
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+27
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CSharp targets name still wrong
UbitUmarov
2017-08-31
2
-1
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+1
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fix a whitecode bug, add missing files
UbitUmarov
2017-08-31
7
-1
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+429
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fix a prebuild VS targets assembly name
UbitUmarov
2017-08-31
3
-1
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+131
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make option Prefer32bit default to false. Thanks Freaky Tech
UbitUmarov
2017-08-30
3
-2
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+7
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update Prebuild with WhiteCore version
UbitUmarov
2017-08-30
54
-8761
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+8863
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Merge branch 'master' into httptests
UbitUmarov
2017-08-29
1
-10
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+14
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fix cache.cs (used on parcels info)
UbitUmarov
2017-08-29
1
-10
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+14
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update httpserver
UbitUmarov
2017-08-28
2
-0
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+0
*
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fix some nunit tests
UbitUmarov
2017-08-28
2
-4
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+9
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Merge branch 'master' into httptests
UbitUmarov
2017-08-25
2
-50
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+53
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in some cases ll TPVs can only see avatar rotations around Z or camera misbe...
UbitUmarov
2017-08-25
1
-0
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+13
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change camera view constraint. we need to do it a lot more :(
UbitUmarov
2017-08-25
1
-50
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+40
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Merge branch 'master' into httptests
UbitUmarov
2017-08-24
5
-9
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+33
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frozen avatars should not do local teleports. Possible none should not be all...
UbitUmarov
2017-08-24
1
-3
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+13
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change a few more parcel eject code paths
UbitUmarov
2017-08-24
3
-3
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+3
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add missing file. Also in last commit comment the flag was relative to (un)fr...
UbitUmarov
2017-08-24
1
-2
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+16
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(un)eject flag is only lowest bit, only protect active gods from freeze; do n...
UbitUmarov
2017-08-24
1
-3
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+3
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Merge branch 'master' into httptests
UbitUmarov
2017-08-22
1
-0
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+3
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mantis 8233: media changes flag object updated in region db
UbitUmarov
2017-08-22
1
-0
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+3
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update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dyna...
UbitUmarov
2017-08-21
2
-0
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+0
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ubOde move static/dynamic friction to unmanaged code. Note this now requeries...
UbitUmarov
2017-08-21
1
-13
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+14
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Merge branch 'master' into httptests
UbitUmarov
2017-08-19
4
-58
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+74
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change SOP updates throttles again. Small values of omega on llSetTargetOmega...
UbitUmarov
2017-08-19
2
-58
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+74
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BulletSim: Update macOS version of BulletSim with the actual Bullet
Robert Adams
2017-08-18
2
-0
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+0
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