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* From: Dr Scofield <hud@zurich.ibm.com>Sean Dague2008-03-041-1/+0
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-03-041-4/+4
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-0/+64
* * renamed the key file (baby steps here)lbsa712008-03-031-2/+2
* * Started the ardous task to rename the TribalMedia.Framework.Data to OpenSim...lbsa712008-03-031-4/+3
* propset Rev on prebuild, hoping to make it easier to propogate thisSean Dague2008-02-281-1/+1
* * Adds unit test glue to the OdePlugin.Teravus Ovares2008-02-241-0/+2
* Removed LaunchSLClient from Prebuild - it can be added to solution on manuall...Tedd Hansen2008-02-221-30/+0
* * Implement packet queue statisticsJustin Clarke Casey2008-02-221-0/+2
* * Two (combined) patches from Dr Schofield (dirk husemann). Ta very much :)Justin Clarke Casey2008-02-151-2/+2
* Moved LaunchSLClient prebuild.xml into main prebuild.xmlJeff Ames2008-02-151-0/+31
* Move pCampBot prebuild.xml into main prebuild.xml to fix reference errors. U...Jeff Ames2008-02-151-0/+25
* * Applying mantis 339 patches round 2 -- Thanks daediusAdam Frisby2008-02-081-0/+52
* Update version numbers to 0.5Jeff Ames2008-02-071-1/+1
* Converted logging to use log4net.Jeff Ames2008-02-051-25/+65
* * added missing project referencelbsa712008-02-041-0/+1
* Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares2008-02-041-0/+1
* * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby2008-02-041-0/+1
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-041-0/+2
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-021-0/+1
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-011-1/+2
* * Add asset/texture cache statistics to region server consoleJustin Clarke Casey2008-01-311-0/+1
* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-0/+1
* * Move AssetStatsReporter to Framework.StatisticsJustin Clarke Casey2008-01-281-0/+1
* Ugly workaround for mono-1.2.6 compile failure in TribalMedia code.Jeff Ames2008-01-261-2/+0
* * Add statistics reference to the opensim app and the example appJustin Clarke Casey2008-01-251-0/+2
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-4/+26
* * Stubbed out beginnings of a user server stress testJustin Clarke Casey2008-01-251-11/+19
* using embedded resources is a lot easier if you actuallySean Dague2008-01-221-0/+1
* * Fix accidental commenting out of OpenSim.Framework.DataJustin Clarke Casey2008-01-211-1/+2
* comment out use of the TribalMedia data mapper layerSean Dague2008-01-211-2/+3
* * vs croaked on strong name keylbsa712008-01-151-1/+3
* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to...lbsa712008-01-141-0/+2
* * Added ThirdParty node for external library sources that are shipped with th...lbsa712008-01-131-0/+20
* Welcome back LSO.Tedd Hansen2008-01-121-0/+33
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-3/+7
* Added references for last commitTedd Hansen2008-01-121-2/+6
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-121-0/+1
* moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague2008-01-091-28/+1
* * Adding More to the MessageServer classes.Teravus Ovares2008-01-071-0/+1
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-051-19/+7
* * Added shell Messaging Server. Don't run the MessagingServer yet or you mig...Teravus Ovares2008-01-051-0/+28
* Put warning codes explaining why some explicit bin/ScriptEngines paths were a...Justin Clarke Casey2008-01-021-0/+13
* prebuild.xml back to 2901 because of bug in prebuild on nantTedd Hansen2008-01-011-2/+3
* Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...Tedd Hansen2008-01-011-2/+2
* Fix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows.Justin Clarke Casey2007-12-311-30/+29
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-0/+6
* Added ScriptEngine.RemoteServer moduleTedd Hansen2007-12-301-0/+33
* Add System.Xml back into AssetServer and into AssetLoader for the first time....Justin Clarke Casey2007-12-281-0/+2
* Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey2007-12-281-5/+31