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authorTedd Hansen2008-01-05 15:48:02 +0000
committerTedd Hansen2008-01-05 15:48:02 +0000
commit966f639ad6c83828d8e60ef9103ad61c360f9c3b (patch)
tree020ff9c0666d8e8980c920afd77e34660fc121f3 /prebuild.xml
parentAdded errorhandler+tip that grid server might not be running on grid registra... (diff)
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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Some debug info for startup added to find bugs. ++
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml26
1 files changed, 7 insertions, 19 deletions
diff --git a/prebuild.xml b/prebuild.xml
index b65466c..ad726bd 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1140,6 +1140,8 @@
1140 <Reference name="System" localCopy="false"/> 1140 <Reference name="System" localCopy="false"/>
1141 <Reference name="System.Data" localCopy="false"/> 1141 <Reference name="System.Data" localCopy="false"/>
1142 <Reference name="System.Xml" localCopy="false"/> 1142 <Reference name="System.Xml" localCopy="false"/>
1143 <Reference name="libsecondlife.dll"/>
1144 <Reference name="OpenSim.Framework"/>
1143 <Files> 1145 <Files>
1144 <Match pattern="*.cs" recurse="true"/> 1146 <Match pattern="*.cs" recurse="true"/>
1145 </Files> 1147 </Files>
@@ -1195,7 +1197,7 @@
1195 </Configuration> 1197 </Configuration>
1196 1198
1197 <ReferencePath>../../../bin/</ReferencePath> 1199 <ReferencePath>../../../bin/</ReferencePath>
1198 <ReferencePath>../../../bin/ScriptEngines/</ReferencePath> 1200 <ReferencePath>../../../bin/ScriptEngines/</ReferencePath>
1199 <Reference name="System" localCopy="false"/> 1201 <Reference name="System" localCopy="false"/>
1200 <Reference name="System.Data" localCopy="false"/> 1202 <Reference name="System.Data" localCopy="false"/>
1201 <Reference name="System.Runtime.Remoting" localCopy="false"/> 1203 <Reference name="System.Runtime.Remoting" localCopy="false"/>
@@ -1206,13 +1208,6 @@
1206 <Reference name="OpenSim.Framework.Servers"/> 1208 <Reference name="OpenSim.Framework.Servers"/>
1207 <Reference name="OpenSim.Framework.Data"/> 1209 <Reference name="OpenSim.Framework.Data"/>
1208 <Reference name="OpenSim.Region.Environment"/> 1210 <Reference name="OpenSim.Region.Environment"/>
1209
1210 <!-- Explicit path since without it, the generated .build file does not correctly reference
1211 the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/)
1212 despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and
1213 may cause some warnings in Visual Studio -->
1214 <Reference name="../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/>
1215
1216 <Reference name="OpenSim.Region.ScriptEngine.Common"/> 1211 <Reference name="OpenSim.Region.ScriptEngine.Common"/>
1217 <Reference name="libsecondlife.dll"/> 1212 <Reference name="libsecondlife.dll"/>
1218 <Reference name="Axiom.MathLib.dll" localCopy="false"/> 1213 <Reference name="Axiom.MathLib.dll" localCopy="false"/>
@@ -1223,6 +1218,7 @@
1223 </Files> 1218 </Files>
1224 </Project> 1219 </Project>
1225 1220
1221
1226 <Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library"> 1222 <Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library">
1227 <Configuration name="Debug"> 1223 <Configuration name="Debug">
1228 <Options> 1224 <Options>
@@ -1243,21 +1239,13 @@
1243 <Reference name="System.Runtime.Remoting" localCopy="false"/> 1239 <Reference name="System.Runtime.Remoting" localCopy="false"/>
1244 <Reference name="OpenSim.Region.Environment" /> 1240 <Reference name="OpenSim.Region.Environment" />
1245 <Reference name="libsecondlife.dll"/> 1241 <Reference name="libsecondlife.dll"/>
1246 <Reference name="RAIL.dll"/>
1247 <Reference name="OpenSim.Framework"/> 1242 <Reference name="OpenSim.Framework"/>
1248 <Reference name="OpenSim.Framework.Console"/> 1243 <Reference name="OpenSim.Framework.Console"/>
1249 <Reference name="OpenSim.Region.ScriptEngine.Common"/> 1244 <Reference name="OpenSim.Region.ScriptEngine.Common"/>
1250 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> 1245 <Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/>
1251 <Reference name="OpenSim.Grid.ScriptServer"/>
1252
1253 <!-- Explicit path since without it, the generated .build file does not correctly reference
1254 the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/)
1255 despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and
1256 may cause some warnings in Visual Studio -->
1257 <Reference name="../../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/>
1258
1259 <Reference name="Axiom.MathLib.dll" localCopy="false"/>
1260 <Reference name="Nini.dll" /> 1246 <Reference name="Nini.dll" />
1247 <!-- Reference name="OpenSim.Grid.ScriptServer"/ -->
1248
1261 <Files> 1249 <Files>
1262 <Match pattern="*.cs" recurse="true"/> 1250 <Match pattern="*.cs" recurse="true"/>
1263 </Files> 1251 </Files>