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* Fix direct item give permissionsMelanie2011-01-125-23/+73
* Use ToString() rather than a cast (more robust)Melanie2011-01-121-1/+1
* Partial permissions fix for boxed items.Melanie2011-01-122-0/+17
* Fix god mode perms adjustmentMelanie2011-01-121-0/+2
* Improved debug messages to track what is going on with the XFF headerDiva Canto2011-01-093-5/+11
* Added more debug messages under the -verbose option.Diva Canto2011-01-081-2/+6
* Added a -v|verbose option to save iar.Diva Canto2011-01-082-1/+9
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-01-082-86/+261
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| * Merge branch 'cmickeyb'Mic Bowman2011-01-082-86/+261
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| | * Moved the map tile processing used by the Simian GridMic Bowman2011-01-082-86/+261
* | | Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-082-1/+13
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* | Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto2011-01-071-0/+4
* | Minor additional debug message.Diva Canto2011-01-071-0/+2
* | Make HG map search consistent with new syntax for link-region, i.e. http://fo...Diva Canto2011-01-072-39/+43
* | A bit more frugal on the caller side of closing agents, now that the receivin...Diva Canto2011-01-071-16/+20
* | Spawn a threadlet upon receiving requests to close agents. The operation may ...Diva Canto2011-01-071-1/+4
* | Canonicalize URL endings for the UserAgentServiceConnector.Diva Canto2011-01-061-1/+5
* | Deal with possibly un-initialized scripts in object transfers. Mantis #5310Diva Canto2011-01-061-1/+4
* | Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ...Diva Canto2011-01-061-3/+3
* | HG map tile fetch: handle cached images appropriately.Diva Canto2011-01-062-5/+13
* | HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto2011-01-061-4/+11
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* Merge branch 'master' into cmickeybMic Bowman2011-01-053-4/+4
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-01-051-2/+1
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| | * Make the default for the very verbose XMLRPC groups debug setting false rathe...Justin Clark-Casey (justincc)2011-01-041-2/+1
| * | Commented a verbose Debug message in LLUDPServer that got uncommented at some...Diva Canto2011-01-051-1/+1
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| * Note to self: try to make only 3 things at the same time.Diva Canto2011-01-041-1/+1
| * Guard against null Animator.Diva Canto2011-01-041-1/+2
* | comment out a couple simian debug messagesMic Bowman2011-01-052-4/+2
* | Added more performance checks to the HTTP server. Each requestMic Bowman2011-01-052-48/+83
* | removed the early return on agentupdates, this was debugging codeMic Bowman2011-01-041-1/+1
* | Cleaned up debugging messages in the WebRequest handlersMic Bowman2011-01-033-13/+16
* | Merge branch 'master' into cmickeybMic Bowman2011-01-0314-57/+113
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| * Add permissions hooks for object transfersMelanie2011-01-031-4/+57
| * Allow cross-scope friendships to work, and also allow other cross scope nameMelanie2011-01-033-3/+3
| * Fix child agent scopingMelanie2011-01-031-4/+4
| * Fix scoping for prim region crossingsMelanie2011-01-032-2/+2
| * Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie2011-01-038-44/+47
* | Standardize the way WebRequests are made in the SimulationServiceConnector. A...Mic Bowman2010-12-293-472/+313
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* Fix up a prior fix (refix the fixed fix :)Melanie2010-12-301-1/+1
* Implement SendPlacesReplyMelanie2010-12-308-0/+97
* Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...Diva Canto2010-12-293-4/+4
* fixes a problem with ending slashes in GatekeeperService to verify session-ad...Myan Thor2010-12-291-3/+5
* Update SimianGridServicesConnector to work more likeMic Bowman2010-12-271-68/+50
* No need for these methods to be virtual now.Diva Canto2010-12-271-9/+9
* WARNING: simulator config var change! This affects only system-facing configs...Diva Canto2010-12-271-2/+12
* Drop the static from default wearables. It isn'tMic Bowman2010-12-271-3/+1
* Fixes mantis #5279Diva Canto2010-12-251-1/+1
* This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ...Diva Canto2010-12-241-0/+5
* One more pass at object inventory. This time, fix SceneObjectPartInventory so...Diva Canto2010-12-242-148/+82
* Hopefully this fixes all prim inventory issues. No more abort, no more keepin...Diva Canto2010-12-231-35/+49