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authorDiva Canto2011-01-07 12:32:47 -0800
committerDiva Canto2011-01-07 12:32:47 -0800
commita1c5de0f94ecdf614dba3aaae7aaa60ceefa09c9 (patch)
treecebfb4ae8b18f7ccb3294edd942f0c2477465aed /OpenSim
parentMinor additional debug message. (diff)
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Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 3978a7d..83906d7 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -86,6 +86,10 @@ namespace OpenSim.Region.Framework.Scenes
86 /// <param name="assetUuids">The assets gathered</param> 86 /// <param name="assetUuids">The assets gathered</param>
87 public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, AssetType> assetUuids) 87 public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, AssetType> assetUuids)
88 { 88 {
89 // avoid infinite loops
90 if (assetUuids.ContainsKey(assetUuid))
91 return;
92
89 try 93 try
90 { 94 {
91 assetUuids[assetUuid] = assetType; 95 assetUuids[assetUuid] = assetType;