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path: root/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Cut down on the number of packets sent during terraforming. Terraforming shou...Brian McBee2008-02-051-7/+15
* * No more massive spires and massive pits when editing land using Select + to...Teravus Ovares2008-01-291-1/+11
* * Renamed a number of TerrainEngine functions to conform naming standards bet...Adam Frisby2008-01-221-11/+11
* Added (experimental) terrain elevate command to allow whole terrain to be ele...Tedd Hansen2008-01-161-0/+15
* * Optimized usingslbsa712007-12-271-17/+18
* * Added osTerrainSetHeight(int x, int y, double val) to LSL commandsAdam Frisby2007-12-271-0/+15
* * Hack to make sim saving terrain more friendly to larger parcel selection mo...Teravus Ovares2007-12-171-0/+5
* * Beating on the head that is terrain editing.Teravus Ovares2007-12-151-9/+79
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* fixed order of map block requests to grid server. flipped map texture, as it ...Brian McBee2007-11-251-2/+2
* * Optimized usingslbsa712007-10-301-78/+91
* * Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby2007-10-251-20/+31
* Terrain:Adam Frisby2007-09-251-45/+47
* * Fixed Culture-variant parsing of config optionslbsa712007-09-251-2/+4
* * Added time dilation property to SceneAdam Frisby2007-09-241-0/+4
* Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot2007-09-131-1/+2
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* Start of trying to make Region/Scene more modular. MW2007-08-281-0/+71
* * Applied dalien's terrain help patch (thanks!)Adam Frisby2007-08-171-1/+9
* * Added new terrain-sim <simname> <terrain commands...> function to run terra...Adam Frisby2007-08-171-1/+4
* * Added support for the IMG-format loader to terrain's load-tile function.Adam Frisby2007-08-161-0/+41
* Rotated the terrain textures that are created for world map by 90 degree as s...MW2007-08-081-1/+1
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-2/+2
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+1
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-43/+26
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+18
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-041-1/+1
* More work on the AllNewSceneObject* classes.MW2007-08-031-1/+1
* * Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby2007-08-021-5/+8
* * Fixed several issues with TerrainAdam Frisby2007-08-021-8/+13
* * Added new "terrain add" command.Adam Frisby2007-08-021-0/+5
* * Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby2007-08-011-0/+1
* * Fixed terrain fill commandAdam Frisby2007-08-011-0/+11
* * Fixed an assorted group of bugs with tiled terrain import.Adam Frisby2007-08-011-6/+6
* * Added load-tile terrain command to correspond with previous commit.Adam Frisby2007-08-011-0/+13
* * F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby2007-08-011-0/+42
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-011-1/+11
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-291-1/+1
* * Assorted terrain fixesAdam Frisby2007-07-251-2/+8
* * Terrain should now send just updated patches.Adam Frisby2007-07-241-0/+16
* * 1 line commit: Erosion functions should taint the terrain.Adam Frisby2007-07-231-0/+1
* * Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby2007-07-231-0/+5
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-231-47/+47
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-221-1/+1
* * Enabled hydraulic erosion command.Adam Frisby2007-07-211-0/+6
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-211-2/+2
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-50/+86
* * Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby2007-07-211-35/+35
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-7/+13
* changed to native line ending encodingSean Dague2007-07-161-953/+953