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authorAdam Frisby2007-07-21 23:48:48 +0000
committerAdam Frisby2007-07-21 23:48:48 +0000
commit65f69b9a1200dd1750b82196b089ecb2ee811323 (patch)
treebbc6c9a8b1c575438a809cc7cf8ccb36f53be366 /OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
parent* Reimplemented Hydraulic Erosion routines, may be buggy. (diff)
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* Enabled hydraulic erosion command.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
index 7eb90a8..5ef2963 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
@@ -262,6 +262,7 @@ namespace OpenSim.Region.Terrain
262 resultText += "terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high\n"; 262 resultText += "terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high\n";
263 resultText += "terrain erode aerobic <windspeed> <pickupmin> <dropmin> <carry> <rounds> <lowest>\n"; 263 resultText += "terrain erode aerobic <windspeed> <pickupmin> <dropmin> <carry> <rounds> <lowest>\n";
264 resultText += "terrain erode thermal <talus> <rounds> <carry>\n"; 264 resultText += "terrain erode thermal <talus> <rounds> <carry>\n";
265 resultText += "terrain erode hydraulic <rain> <evaporation> <solubility> <frequency> <rounds>\n";
265 resultText += "terrain multiply <val> - multiplies a terrain by <val>\n"; 266 resultText += "terrain multiply <val> - multiplies a terrain by <val>\n";
266 resultText += "terrain revert - reverts the terrain to the stored original\n"; 267 resultText += "terrain revert - reverts the terrain to the stored original\n";
267 resultText += "terrain bake - saves the current terrain into the revert map\n"; 268 resultText += "terrain bake - saves the current terrain into the revert map\n";
@@ -413,6 +414,11 @@ namespace OpenSim.Region.Terrain
413 case "thermal": 414 case "thermal":
414 heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4])); 415 heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4]));
415 break; 416 break;
417 case "hydraulic":
418 Channel rainMap = new Channel(w, h);
419 rainMap.fill(Convert.ToDouble(args[2]));
420 heightmap.hydraulicErosion(rainMap, Convert.ToDouble(args[3]), Convert.ToDouble(args[4]), Convert.ToInt32(args[5]), Convert.ToInt32(args[6]));
421 break;
416 default: 422 default:
417 resultText = "Unknown erosion type"; 423 resultText = "Unknown erosion type";
418 return false; 424 return false;