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path: root/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs (follow)
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* * 1 line commit: Erosion functions should taint the terrain.Adam Frisby2007-07-231-0/+1
* * Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby2007-07-231-0/+5
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-231-47/+47
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-221-1/+1
* * Enabled hydraulic erosion command.Adam Frisby2007-07-211-0/+6
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-211-2/+2
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-50/+86
* * Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby2007-07-211-35/+35
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-7/+13
* changed to native line ending encodingSean Dague2007-07-161-953/+953
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-151-0/+26
* * libterrain now builds againlbsa712007-07-141-1/+1
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-24/+25
* You can now substitute %name% in the filename argument for terrain save & loa...Adam Frisby2007-07-021-1/+3
* Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby2007-07-021-19/+11
* * Added "HiRAW" mode export for generating as precise outputs as possible in ...Adam Frisby2007-07-021-1/+80
* * Added support for SL-style RAW export similar to the official simulators op...Adam Frisby2007-07-021-0/+68
* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-271-1/+1
* Some work on restructuring the namespaces / project names. Note this doesn't ...MW2007-06-271-0/+786