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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-22/+40
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-4/+14
* Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)2013-01-251-15/+3
* Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)2013-01-251-32/+62
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-181-5/+4
* Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)2012-08-011-5/+6
* Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)2012-07-311-35/+43
* As per opensim-dev mailing list conversation, introduce OS_NPC constant for u...Justin Clark-Casey (justincc)2012-07-201-2/+3
* minor: style adjustments in SensorRepeat, mainly related to patch from stoehrJustin Clark-Casey (justincc)2012-04-271-3/+4
* Fixing wrong position of llSensor, SensePoint wasnt following the rotation of...Stefan_Boom2012-04-271-8/+22
* Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)2012-03-061-0/+12
* Move SenseRepeaters.Count check inside the SenseRepeatListLock.Justin Clark-Casey (justincc)2012-03-021-4/+4
* lock SenseRepeatListLock when added a new sensor during script reconstitution.Justin Clark-Casey (justincc)2012-03-021-1/+3
* Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)2012-02-161-1/+16
* Fix an npc delete race condition with LSL sensors where an initial presence c...Justin Clark-Casey (justincc)2012-02-101-9/+20
* Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-281-2/+7
* Allow all NPCs to show up on sensors as all osNpc* script methods now check f...Justin Clark-Casey (justincc)2012-01-121-6/+9
* Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2012-01-061-1/+19
* When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)2011-11-261-1/+1
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-2/+2
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-2/+2
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-271-4/+4
* refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)2011-08-261-2/+2
* If an llSensor() is in an attachment, make the detection cone face in the dir...Justin Clark-Casey (justincc)2011-06-031-1/+10
* Add support for the new display name related functions in LSL. This does notMelanie2011-04-081-4/+22
* Formatting cleanup.Jeff Ames2010-09-121-2/+2
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
* Return agents when angle is PIMelanie2010-05-101-0/+4
* Make the detection cone in attachments face in the direction of the avatar,Melanie2010-04-211-0/+9
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake2010-03-191-1/+1
* Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake2010-03-191-57/+36
* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
* Inconsistent locking of SenseRepeaters in Script Engine.unknown2009-10-231-8/+11
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-6/+7
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* * Apply http://opensimulator.org/mantis/view.php?id=3406Justin Clarke Casey2009-04-071-0/+2
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-1/+1
* Speed improvement mostly when sensing objects especially noticeable in a sim ...idb2009-01-311-22/+69
* Remove the addition of the region coordinates to obtain the absolute position...idb2009-01-251-10/+6
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-1/+1
* Thanks, idb, for a patch that fixes Mantis#2400:Homer Horwitz2008-10-151-0/+4
* * Remove warnings, including one which pointed out a bugJustin Clarke Casey2008-10-131-1/+0
* * Apply http://opensimulator.org/mantis/view.php?id=2373Justin Clarke Casey2008-10-091-73/+242
* Mantis#1906. Thank you kindly, Idb for a patch that:Charles Krinke2008-10-081-18/+1
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-22/+0
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-25/+25
* Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker2008-08-161-3/+4
* * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ap...lbsa712008-06-241-0/+389