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authorDan Lake2011-11-03 17:53:51 -0700
committerDan Lake2011-11-03 17:53:51 -0700
commitb8d50b10fbb03ed8c8a9aac94564c354559c3bb0 (patch)
tree46b0b79fee603edec1888af2f31935d07f8b9262 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
parentRenamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to (diff)
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index eb05f16..5527d14 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
507 senseEntity(sp); 507 senseEntity(sp);
508 if ((ts.type & AGENT_BY_USERNAME) != 0) 508 if ((ts.type & AGENT_BY_USERNAME) != 0)
509 { 509 {
510 m_CmdManager.m_ScriptEngine.World.ForEachAvatar( 510 m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence(
511 delegate (ScenePresence ssp) 511 delegate (ScenePresence ssp)
512 { 512 {
513 if (ssp.Lastname == "Resident") 513 if (ssp.Lastname == "Resident")
@@ -526,7 +526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
526 } 526 }
527 else 527 else
528 { 528 {
529 m_CmdManager.m_ScriptEngine.World.ForEachAvatar(senseEntity); 529 m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence(senseEntity);
530 } 530 }
531 return sensedEntities; 531 return sensedEntities;
532 } 532 }