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authorJustin Clark-Casey (justincc)2012-03-02 00:28:37 +0000
committerJustin Clark-Casey (justincc)2012-03-02 00:28:37 +0000
commitd8c4985527f1ffdea0f21714808522a350d85013 (patch)
treedef4ff4a9ce7675cf93a5f0da172857c30ee0298 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
parentlock SenseRepeatListLock when added a new sensor during script reconstitution. (diff)
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Move SenseRepeaters.Count check inside the SenseRepeatListLock.
No methods in the List class are thread safe in the MS specification/documentation
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index 8383c7f..fbb7c39 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -157,12 +157,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
157 157
158 public void CheckSenseRepeaterEvents() 158 public void CheckSenseRepeaterEvents()
159 { 159 {
160 // Nothing to do here?
161 if (SenseRepeaters.Count == 0)
162 return;
163
164 lock (SenseRepeatListLock) 160 lock (SenseRepeatListLock)
165 { 161 {
162 // Nothing to do here?
163 if (SenseRepeaters.Count == 0)
164 return;
165
166 // Go through all timers 166 // Go through all timers
167 foreach (SenseRepeatClass ts in SenseRepeaters) 167 foreach (SenseRepeatClass ts in SenseRepeaters)
168 { 168 {