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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs (follow)
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* From Michael Osias (IBM)Sean Dague2007-12-121-2/+2
* * The 'Create' functions should be called to factor up a new, otherwise empty...lbsa712007-12-111-0/+2
* * miniscule changes just to keep myself in synchlbsa712007-12-071-1/+3
* * Optimized usingslbsa712007-10-301-349/+1658
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* fixing me some line endingsSean Dague2007-09-171-2/+2
* Implemented: llSetText, llResetScript Tedd Hansen2007-09-161-3/+4
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-783/+783
* Some work on Module loading/management.MW2007-09-041-2/+4
* startup event on script added to object, not all inside object.Tedd Hansen2007-08-281-0/+1
* in-world run-time error-message no-w con-tains function-name.Tedd Hansen2007-08-261-0/+4
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-251-1/+1
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-251-2/+21
* Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2007-08-181-28/+10
* Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen2007-08-181-0/+29
* Script loads into separate AppDomain without errors. Events and llFunctions n...Tedd Hansen2007-08-181-2/+1
* LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen2007-08-181-87/+87
* Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen2007-08-181-5/+6
* Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...Tedd Hansen2007-08-181-2/+57
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-181-442/+352
* llstrenglength (thanks ldvoipeng!)Brian McBee2007-08-181-1/+13
* lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee2007-08-181-1/+1
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-171-3/+1
* krinkec's updates to ll* interface and functions.Tedd Hansen2007-08-171-5/+12
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-23/+51
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-3/+20
* compile error removed :)Tedd Hansen2007-08-151-8/+0
* Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen2007-08-151-199/+523
* * Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2007-08-151-48/+54
* * Fixed bug with llModPowAdam Frisby2007-08-151-6/+6
* * New LSL functionsAdam Frisby2007-08-151-5/+16
* Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen2007-08-141-2/+13
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-141-85/+90
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-141-2/+2
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-131-7/+8
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-131-121/+121
* LSL_BaseClass now receives scene during initTedd Hansen2007-08-121-3/+6
* LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen2007-08-121-5/+350
* Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen2007-08-121-0/+11
* Script now compiles unsuccessfullyTedd Hansen2007-08-121-0/+10
* Renamed Compiler.LSL to Compiler.LSOTedd Hansen2007-08-101-58/+0
* Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...Tedd Hansen2007-08-091-0/+58