aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Remove PhysXPlugin and wrappers.Justin Clark-Casey (justincc)2012-02-211-76/+0
* Separate PhysX classes into separate files.Jeff Ames2010-02-221-770/+1
* Revolution is on the roll again! :)Revolution2010-02-141-0/+4
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-0/+44
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-62/+60
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-061-0/+13
* * minor: Remove most mono compiler warningsJustin Clarke Casey2009-02-251-1/+1
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-3/+7
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-1/+2
* * remove mono compiler warningsJustin Clarke Casey2008-12-171-2/+2
* * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaksJustin Clarke Casey2008-12-151-3/+6
* * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...Teravus Ovares2008-12-141-0/+18
* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-091-0/+11
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-281-0/+12
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-281-0/+10
* Plumb the connection though from llSetVehicleVectorParamCharles Krinke2008-09-281-6/+14
* Plumb the connection through from llSetVehicleFloatParamCharles Krinke2008-09-281-0/+12
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-6/+6
* Implements llSetForce() and llGetForce(). These are experimental and the unit...Dahlia Trimble2008-07-241-0/+2
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-251-0/+8
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares2008-05-141-1/+2
* * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...Teravus Ovares2008-05-061-2/+2
* * Committing some collision stuffs that I'm working on.Teravus Ovares2008-05-031-0/+25
* * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares2008-04-231-0/+10
* * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.Teravus Ovares2008-03-251-0/+6
* Formatting cleanup.Jeff Ames2008-03-181-30/+28
* ODEPluginTeravus Ovares2008-03-101-0/+10
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+17
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-021-0/+20
* * Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares2008-02-231-0/+10
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-1/+1
* * Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares2008-02-171-0/+10
* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-131-0/+8
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-131-0/+10
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+3
* * Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares2008-01-291-0/+20
* * Optimized usingslbsa712007-12-271-63/+61
* * Re-did the mass calculations in ODE for Prim Teravus Ovares2007-12-191-3/+39
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-1/+3
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-201-0/+3
* cleaned up some mono compiler warningsJeff Ames2007-11-181-58/+55
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-0/+10
* * Added a lot of Glue to help with reporting proper collisions.Teravus Ovares2007-11-121-3/+31
* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-0/+6
* * Added an internal throttle on ODE physics updatesTeravus Ovares2007-11-091-1/+10
* * Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares2007-11-081-2/+12
* prim cuts in ODEdan miller2007-11-051-48/+85