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* Make IncomingCloseChildAgent not send a stop packet. This may preventMelanie2012-09-161-1/+1
* Wait a bit longer for new scene presences to aid tps into laggy regionsMelanie2012-09-141-1/+1
* Add the option to have variable costing for uploadsMelanie2012-09-111-2/+2
* One more redundante ParcelProprieties on loginUbitUmarov2012-09-071-0/+2
* remove fireandforget call to EnableChildAgents at end on CompleteMovement,UbitUmarov2012-09-071-1/+3
* Make friend notifies and closing child agents async because both canMelanie2012-09-041-1/+1
* Merge branch 'ubitwork' into avinationMelanie2012-09-041-1/+2
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| * a forgotten file plus minor changes. Imp and SL viewer seem to preserveUbitUmarov2012-09-041-1/+2
* | Refactor avatar transfer so that the heavy (UpdateAgent) part is separated intoMelanie2012-09-042-3/+3
* | Prevent a nullref if SimStatsReporter tries to report on a sim where psysics areMelanie2012-09-031-14/+17
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* Merge branch 'avination' into ubitworkUbitUmarov2012-08-311-5/+55
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| * Merge branch 'ubitwork' into avinationMelanie2012-08-303-35/+38
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| * | Sequence inventory descendents requests to reduce inventory server load andMelanie2012-08-301-5/+55
* | | move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov2012-08-303-4/+8
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-08-301-1/+2
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| * Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-08-295-134/+424
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| * | Fix a nullref while object is being createdMelanie2012-08-281-1/+2
* | | [possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov2012-08-303-35/+38
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* | A few more changes to keyframesUbitUmarov2012-08-293-64/+116
* | [Potentially broken] keyframes changes.. since it's there, use timer forUbitUmarov2012-08-291-115/+165
* | [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-285-111/+299
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* fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internalUbitUmarov2012-08-261-2/+2
* Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-233-3/+39
* Make terrain save every 1000 frames instead of every 50. Database load is a s...Melanie2012-08-221-1/+1
* Fix group return stuffMelanie2012-08-211-1/+1
* Cause a persistence save if prim flags changeMelanie2012-08-211-0/+2
* Add Camera Offsets to serializationMelanie2012-08-211-0/+14
* Make the console output from the reigon console hookableMelanie2012-08-181-0/+4
* Remove AreUpdatesSuspended flag because it does nothingMelanie2012-08-162-24/+0
* Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie2012-08-162-8/+8
* Add support for the extra params to scene and the event managerMelanie2012-08-152-0/+62
* Add a skeleton for a name value storage associated with regionsMelanie2012-08-153-0/+16
* Allow the use of the region debug console found in recent viewers. This consoleMelanie2012-08-141-0/+39
* Merge branch 'careminster' into avinationMelanie2012-08-143-4/+11
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| * Merge branch 'master' into careminsterMelanie2012-08-142-2/+2
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| | * Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-142-2/+2
| * | Merge branch 'master' into careminsterMelanie2012-08-042-2/+9
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| | * Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)2012-08-031-1/+1
| | * Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)2012-08-031-1/+7
* | | Merge branch 'ubitwork' into avinationMelanie2012-08-031-0/+7
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| * | | on presence close(), release animator and OnRegionHeartbeatEnd eventUbitUmarov2012-08-031-0/+7
* | | | Merge branch 'careminster' into avinationMelanie2012-08-033-2/+13
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| * | | Merge branch 'master' into careminsterMelanie2012-08-033-2/+13
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| | * | refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-032-2/+2
| | * | Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
| | * | ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
| | * | Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| | * | reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-022-1/+10
* | | | Make WaitGetScenePresence wait for up to 20 secondsMelanie2012-08-031-1/+1
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* | | minor change avoiding a null referenceUbitUmarov2012-08-031-2/+4