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authorMelanie2012-09-04 13:02:33 +0200
committerMelanie2012-09-04 13:02:33 +0200
commit8a537f8f6609a18bc3379d625e7500892b2ef11b (patch)
treefe5aa6d632cdd279a5b7c7b8a1921c039235f85a /OpenSim/Region/Framework
parentRemove debug spam (diff)
parent bug fix (diff)
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Merge branch 'ubitwork' into avination
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 47b2ead..34ac7d4 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1264,7 +1264,8 @@ namespace OpenSim.Region.Framework.Scenes
1264 1264
1265 Vector3 look = Velocity; 1265 Vector3 look = Velocity;
1266 1266
1267 if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) 1267 // if ((look.X == 0) && (look.Y == 0) && (look.Z == 0))
1268 if ((Math.Abs(look.X) < 0.1) && (Math.Abs(look.Y) < 0.1) && (Math.Abs(look.Z) < 0.1))
1268 { 1269 {
1269 look = new Vector3(0.99f, 0.042f, 0); 1270 look = new Vector3(0.99f, 0.042f, 0);
1270 } 1271 }