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* Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmergeMelanie2011-10-253-15/+3
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| * Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-172-5/+4
* | Merge commit 'b9930a6305e9c8bb9197fc9dc49219f4fb7ff32c' into bigmergeMelanie2011-10-251-4/+4
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| * improve method doc on Scene.OtherRegionUp()Justin Clark-Casey (justincc)2011-10-151-4/+4
* | Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmergeMelanie2011-10-251-3/+2
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| * move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)2011-10-151-3/+2
* | MergeMelanie2011-10-252-3/+1
* | Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmergeMelanie2011-10-252-35/+18
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| * fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-152-38/+17
* | Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmergeMelanie2011-10-252-6/+6
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| * remove now redundant m_physical_prim flag from SOP.ApplyPhysics()Justin Clark-Casey (justincc)2011-10-152-6/+6
* | Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmergeMelanie2011-10-251-1/+6
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| * Restore [Startup] physical_prim flag which can stop any prims being subject t...Justin Clark-Casey (justincc)2011-10-151-1/+6
* | Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmergeMelanie2011-10-251-4/+0
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| * remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ...Justin Clark-Casey (justincc)2011-10-151-4/+0
* | Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmergeMelanie2011-10-251-27/+21
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| * refactor: Remove redundant code in SOP.UpdatePrimFlags()Justin Clark-Casey (justincc)2011-10-151-27/+21
* | Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmergeMelanie2011-10-252-7/+18
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| * factor common code out into SOP.RemoveFromPhysics()Justin Clark-Casey (justincc)2011-10-152-7/+18
* | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-252-3/+3
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-142-3/+3
* | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmergeMelanie2011-10-251-19/+33
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| * Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-19/+33
* | Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmergeMelanie2011-10-251-4/+4
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| * refactor: Put the frame update period when temporary objects are cleaned up i...Justin Clark-Casey (justincc)2011-10-131-4/+4
* | Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmergeMelanie2011-10-251-29/+1
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| * refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
* | Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmergeMelanie2011-10-252-6/+13
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| * Tie reported FPS correction factor into the minimum frame time rather than se...Justin Clark-Casey (justincc)2011-10-132-6/+13
* | Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmergeMelanie2011-10-251-1/+12
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| * Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
* | Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmergeMelanie2011-10-253-9/+1
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| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-10-123-44/+1
* | Fix ground sit autopilotMelanie2011-10-252-9/+19
* | Fake an AgentCircuitData if none is available rather than crashing outMelanie2011-10-241-2/+24
* | Allow updating the movement animation while flying. This fixes falling,Melanie2011-10-211-20/+6
* | Fix up the animator and ScenePresence to like each other againMelanie2011-10-202-7/+24
* | Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie2011-10-121-12/+6
* | Merge branch 'master' into bigmergeMelanie2011-10-122-1/+35
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| * Start recording object updates per second statistic (analogue of agent update...Justin Clark-Casey (justincc)2011-10-112-1/+35
* | Merge commit '62aad4c18f1ebc0780ce47cf179f3d5550ff0837' into bigmergeMelanie2011-10-121-1/+1
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| * Add other region stats (total frame time, physics fps, etc.) currently missin...Justin Clark-Casey (justincc)2011-10-101-1/+1
* | Merge commit '19096bd391ac88bbccda00e4660a061020118bb9' into bigmergeMelanie2011-10-121-13/+13
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| * Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2011-10-101-13/+13
* | Merge commit '2b290793ab7153c956db5637dd27dfbbd0a1cf98' into bigmergeMelanie2011-10-121-13/+0
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| * refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2011-10-101-13/+0
* | Merge commit 'ff80113534182bbcbcb49a73035776134fb04e3e' into bigmergeMelanie2011-10-121-2/+6
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| * Go back to lying that sim fps is 55 when it's actually locked at a maximum of...Justin Clark-Casey (justincc)2011-10-081-2/+6
* | Merge commit 'e3c522e2118108a01d2c6f77c8065224d53d6bb9' into bigmergeMelanie2011-10-121-1/+1
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| * Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)2011-10-071-1/+1