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* Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmergeMelanie2011-10-2511-15/+74
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| * Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-1710-5/+75
* | Merge commit '730460169f2a45e934b42b2464f7c7472f7fac48' into bigmergeMelanie2011-10-251-1/+0
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| * | Bug fix on the bug fix on UserAccountService.csDiva Canto2011-10-161-1/+0
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* | Merge commit 'bbd0e68c06b79acf0781d78e81fa292f549d676b' into bigmergeMelanie2011-10-251-0/+3
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| * Guard HGAssetService against uninitialized variables and null arguments.Diva Canto2011-10-151-0/+3
* | Merge commit 'b9930a6305e9c8bb9197fc9dc49219f4fb7ff32c' into bigmergeMelanie2011-10-251-4/+4
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| * improve method doc on Scene.OtherRegionUp()Justin Clark-Casey (justincc)2011-10-151-4/+4
* | Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmergeMelanie2011-10-256-17/+8
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| * move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)2011-10-156-17/+8
* | MergeMelanie2011-10-252-3/+1
* | Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmergeMelanie2011-10-257-45/+24
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| * fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-157-48/+23
* | Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmergeMelanie2011-10-253-7/+7
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| * remove now redundant m_physical_prim flag from SOP.ApplyPhysics()Justin Clark-Casey (justincc)2011-10-153-7/+7
* | Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmergeMelanie2011-10-252-1/+12
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| * Restore [Startup] physical_prim flag which can stop any prims being subject t...Justin Clark-Casey (justincc)2011-10-152-1/+12
* | Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmergeMelanie2011-10-251-4/+0
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| * remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ...Justin Clark-Casey (justincc)2011-10-151-4/+0
* | Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmergeMelanie2011-10-251-27/+21
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| * refactor: Remove redundant code in SOP.UpdatePrimFlags()Justin Clark-Casey (justincc)2011-10-151-27/+21
* | Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmergeMelanie2011-10-253-11/+19
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| * factor common code out into SOP.RemoveFromPhysics()Justin Clark-Casey (justincc)2011-10-153-11/+19
* | Merge commit '978fb3d482072d840e6280aa5acd090b67ee6205' into bigmergeMelanie2011-10-252-53/+36
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| * reduce access to ODECharacter methods to make code analysis easier. Eliminat...Justin Clark-Casey (justincc)2011-10-152-54/+36
* | Merge commit '9cc2694776e261868138c325a82ce5481c2908ec' into bigmergeMelanie2011-10-251-19/+17
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| * restrict unnecessary access levels on ODEPrim fields/propertiesJustin Clark-Casey (justincc)2011-10-151-19/+17
* | Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmergeMelanie2011-10-253-129/+195
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| * refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-153-129/+195
* | Merge commit '4bfc2f5cdea4b739110cae3b37945d88ad527334' into bigmergeMelanie2011-10-251-1/+1
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| * Change hardcoded ODE total frame time to match the default total frame time (...Justin Clark-Casey (justincc)2011-10-141-1/+1
* | Merge commit '83c7b9b609d3c78d099a0bf18de8685676184f94' into bigmergeMelanie2011-10-251-46/+44
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| * Bug fix -- Test User on first run standalone might not be created properly: l...Diva Canto2011-10-131-46/+44
* | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-257-8/+15
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-147-8/+15
* | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-252-88/+125
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| * Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
* | Merge commit 'ee84c0589ccca1e7f3216ca1395c3002b773f30f' into bigmergeMelanie2011-10-251-0/+5
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| * Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...Justin Clark-Casey (justincc)2011-10-141-0/+6
* | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmergeMelanie2011-10-251-19/+33
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| * Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-19/+33
* | Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmergeMelanie2011-10-251-4/+4
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| * refactor: Put the frame update period when temporary objects are cleaned up i...Justin Clark-Casey (justincc)2011-10-131-4/+4
* | Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmergeMelanie2011-10-251-29/+1
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| * refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
* | Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmergeMelanie2011-10-252-6/+13
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| * Tie reported FPS correction factor into the minimum frame time rather than se...Justin Clark-Casey (justincc)2011-10-132-6/+13
* | Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmergeMelanie2011-10-251-1/+12
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| * Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
* | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmergeMelanie2011-10-253-8/+39
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