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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
TEST more options to avnLocalTeleport
UbitUmarov
2012-04-27
1
-4
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+9
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TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
2012-04-27
1
-0
/
+22
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Help big boobies to dance (avatar visualParams). May not persist and need mor...
UbitUmarov
2012-04-26
1
-1
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+1
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set PIDHoverTau and not PIDTau since all physics need that
UbitUmarov
2012-04-25
1
-5
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+7
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SOG bug fix in UI object changes
UbitUmarov
2012-04-24
1
-11
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+20
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fix animations if sited in ground also
UbitUmarov
2012-04-24
1
-1
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+1
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"save the catgirls"
UbitUmarov
2012-04-24
2
-18
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+13
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display heatbeat sleep time in stats. This may not be good for general use, ...
UbitUmarov
2012-04-24
1
-0
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+5
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fix Simulation time report
UbitUmarov
2012-04-24
1
-0
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+7
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some reduction on time resolution efects on spare time report
UbitUmarov
2012-04-24
1
-4
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+8
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*testing* changed stats time reports to be per reported frame and not acumul...
UbitUmarov
2012-04-24
1
-11
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+64
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fix a bug i added fixing another....
UbitUmarov
2012-04-22
1
-2
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+5
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changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
2012-04-20
3
-24
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+104
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changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2012-04-19
2
-13
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+40
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Allow setting a specific target velocity on TeleportWithMomentum
Melanie
2012-04-18
1
-1
/
+11
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Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
2012-04-17
1
-0
/
+6
*
added suport funtions for ubitODE raycastFiltered
UbitUmarov
2012-04-16
1
-0
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+13
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Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
2012-04-14
1
-1
/
+3
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Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
2012-04-13
1
-3
/
+11
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don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...
UbitUmarov
2012-04-13
1
-2
/
+3
*
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
2012-04-09
2
-10
/
+49
*
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
2012-04-09
1
-263
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+147
*
Merge branch 'master' into careminster
Melanie
2012-04-07
6
-59
/
+218
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-06
4
-97
/
+128
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*
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
2012-04-07
2
-6
/
+15
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Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
3
-19
/
+13
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refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
2012-04-06
1
-10
/
+1
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Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
2012-04-06
1
-3
/
+13
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For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
2012-04-06
1
-0
/
+16
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-04-06
1
-20
/
+63
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*
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remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2012-04-03
2
-63
/
+74
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*
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Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
2012-04-06
1
-0
/
+49
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If an AddItem fails, try adding it to the right folder type.
Diva Canto
2012-04-06
1
-20
/
+63
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*
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minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...
UbitUmarov
2012-04-04
1
-35
/
+31
*
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remove more merge artefacts
UbitUmarov
2012-04-04
1
-10
/
+3
*
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reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
2012-04-04
2
-3
/
+3
*
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Fix the last merge artefacts
Melanie
2012-04-03
2
-5
/
+5
*
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More artefact
Melanie
2012-04-03
1
-1
/
+1
*
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Fix more merge artefacts
Melanie
2012-04-03
1
-3
/
+3
*
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Remove duplicate implementation of Material { get; set; }
Melanie
2012-04-03
1
-14
/
+0
*
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Fix merge artefacts
Melanie
2012-04-03
2
-27
/
+2
*
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Merge branch 'master' into careminster
Melanie
2012-04-03
4
-107
/
+201
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
4
-150
/
+204
*
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Merge branch 'master' into careminster
Melanie
2012-03-31
5
-62
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+58
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
5
-29
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+29
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*
Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
2012-03-31
2
-32
/
+21
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*
minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
/
+1
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*
fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
2012-03-31
1
-1
/
+7
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*
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
2
-1
/
+6
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*
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
/
+1
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