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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
Lines
*
Teleport home from off grid shouldn't land on roofs either.
onefang
2019-08-15
1
-1
/
+1
*
Better sim startup finished messages.
onefang
2019-08-04
1
-4
/
+4
*
Hypergridders have their full name in firstname, and their grid in lastname. ...
onefang
2019-08-03
1
-1
/
+14
*
Another attempt at sorting out the auto group chicken and egg problems.
onefang
2019-08-02
1
-7
/
+17
*
AddDefaultGroup and AddHGDefaultGroup_ config options added.
onefang
2019-08-01
1
-48
/
+33
*
Automatically add members to certain groups, and HGers from specific grids to...
onefang
2019-07-31
1
-6
/
+113
*
Allow sitting on attachments, and attaching tings with people sitting on them.
onefang
2019-07-24
1
-11
/
+11
*
For the "teleport from above" case, do the right thing.
onefang
2019-07-24
1
-15
/
+39
*
Warnings--
onefang
2019-07-23
1
-9
/
+9
*
TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.
onefang
2019-07-21
1
-1
/
+1
*
Warnings--
onefang
2019-06-04
5
-9
/
+9
*
A little tweaking of log levels.
onefang
2019-06-01
1
-2
/
+2
*
Have some "avatar has left" mesasge hit the INFO console.
onefang
2019-05-30
1
-1
/
+1
*
Better archiver console spam.
onefang
2019-05-19
1
-9
/
+14
*
Various logging fix ups.
onefang
2019-05-19
3
-9
/
+12
*
Remove useless executable bit that Windows adds.
onefang
2019-05-19
3
-0
/
+0
*
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
2019-05-19
67
-8792
/
+16772
*
Reduce various console spam.
David Walter Seikel
2016-11-22
1
-3
/
+3
*
Remove zero length XML blob spam.
David Walter Seikel
2016-11-22
3
-15
/
+23
*
Various random white space clean ups.
David Walter Seikel
2016-11-22
3
-40
/
+40
*
Fix file execute permissions, coz Windows.
David Walter Seikel
2016-11-07
3
-0
/
+0
*
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
2016-11-03
63
-3774
/
+11109
*
If a component of a coalesced object fails to deserialization, do not add a n...
Justin Clark-Casey (justincc)
2013-02-08
1
-4
/
+18
*
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-02-08
1
-5
/
+6
*
Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
2013-01-25
3
-6
/
+25
*
Check the existing ScenePresence.ParentPart to make sure we're not trying to ...
Justin Clark-Casey (justincc)
2013-01-25
1
-2
/
+1
*
Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
2013-01-25
2
-5
/
+33
*
move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-25
1
-0
/
+4
*
Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-25
1
-2
/
+2
*
Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-25
1
-94
/
+59
*
Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-25
1
-9
/
+30
*
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
2
-46
/
+68
*
ScenePresence passes the avatar rotation down to the physics engine. This wil...
Robert Adams
2012-12-28
1
-0
/
+4
*
Add check to always push terse updates for presences that have new velocities...
Robert Adams
2012-12-27
1
-3
/
+8
*
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
2012-12-18
2
-6
/
+15
*
BulletSim: experimentally remove unit displacement from prim border crossing ...
Robert Adams
2012-12-16
1
-2
/
+13
*
minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
1
-2
/
+5
*
minor: Add commented out log lines to ScenePresenceAnimator for future debug ...
Justin Clark-Casey (justincc)
2012-12-14
1
-1
/
+10
*
Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
2
-2
/
+42
*
Simplify sit code a bit by determining correct animation in HandleSit instead...
Dan Lake
2012-12-13
1
-30
/
+6
*
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
2012-12-09
1
-6
/
+4
*
UserManagementModule: search the local cache for names too.
Diva Canto
2012-12-09
1
-1
/
+1
*
Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ai...
Justin Clark-Casey (justincc)
2012-12-07
1
-1
/
+3
*
minor: Put Scene.PhysicsRequestAsset() into standard C# xml format.
Justin Clark-Casey (justincc)
2012-12-04
1
-4
/
+11
*
Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...
Justin Clark-Casey (justincc)
2012-11-24
3
-106
/
+83
*
Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...
Justin Clark-Casey (justincc)
2012-11-24
1
-7
/
+12
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
17
-17
/
+17
*
minor: Make note in log if scene was restarted due to an unrecoverable physic...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+6
*
Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
2
-31
/
+25
*
Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+58
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