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* Make llGetObjectDetails() return the correct world rotation for a sitting avatarJustin Clark-Casey (justincc)2013-03-141-5/+35
* Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since this...Justin Clark-Casey (justincc)2013-03-131-1/+0
* Add prototype dynamic objects map for scene object partsJustin Clark-Casey (justincc)2013-03-131-0/+22
* minor: remove mono compiler warning in SceneObjectUndoRedoTestsJustin Clark-Casey (justincc)2013-03-111-2/+2
* * Apparently, sometimes texture entries come in from the wire with no default...teravus2013-03-081-0/+17
* Add code for testing event queue messages recevied on region cross.Justin Clark-Casey (justincc)2013-03-061-5/+22
* Add regression test for presence crossing between regions on the same simulator.Justin Clark-Casey (justincc)2013-03-063-121/+159
* Move AllowedClients and BannedClients section to new [AccessControl] section ...Justin Clark-Casey (justincc)2013-03-021-2/+10
* Add regression tests for llGetNotecardLine()Justin Clark-Casey (justincc)2013-02-281-2/+2
* Get "show modules" console command to obey selected command line region/sJustin Clark-Casey (justincc)2013-02-271-16/+11
* Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)2013-02-251-2/+9
* minor: Add doc to ScenePresence.IsInTransit to make it clear that this is set...Justin Clark-Casey (justincc)2013-02-221-0/+6
* * Fix walking to <NaN, NaN, NaN> via autopilot.teravus2013-02-161-1/+5
* Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)2013-02-163-5/+5
* Add EventManager events triggered when a SOP is added or removedRobert Adams2013-02-142-0/+57
* Fix code to check for no spawn points. Possibly a merge artefact?Melanie2013-02-101-2/+4
* Fix teleport/telehub issue:BlueWall2013-02-102-3/+17
* If a component of a coalesced object fails to deserialization, do not add a n...Justin Clark-Casey (justincc)2013-02-081-4/+18
* Actually plumb the new values to physics.Melanie2013-02-071-0/+20
* Add some more code from Avination. This changes physics actor stuff aroundMelanie2013-02-071-37/+152
* Plumb the path from the client to the extra physics params and backMelanie2013-02-072-2/+24
* Revert "Add plumbing for physics properties to get to the physics engine."Melanie2013-02-071-50/+6
* Add plumbing for physics properties to get to the physics engine.Robert Adams2013-02-071-6/+50
* Rename "Bounciness" to "Restitution"Melanie2013-02-072-6/+6
* Partial port of Avination's support for the new physics parameters.Melanie2013-02-062-3/+136
* Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)2013-02-061-5/+0
* Remove very long unused IScriptHost and NullScriptHostJustin Clark-Casey (justincc)2013-02-063-138/+1
* Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)2013-02-063-168/+0
* Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...Justin Clark-Casey (justincc)2013-02-061-15/+0
* refactor: Move functions that lookup asset ids from task inventory or pass th...Justin Clark-Casey (justincc)2013-02-061-0/+122
* Merge branch 'dynamic-attributes2'Justin Clark-Casey (justincc)2013-02-052-1/+24
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| * Added DynAttrs to the serialized XML format of prims. When copying prims, use...Oren Hurvitz2013-01-252-0/+16
| * Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)2013-01-251-2/+2
| * Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLiteJustin Clark-Casey (justincc)2013-01-251-1/+8
* | minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)2013-02-021-1/+2
* | Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2013-02-021-2/+5
* | Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.teravus2013-02-011-2/+3
* | Whitespace fix and removing unneccessary parenthesesMelanie2013-01-311-1/+1
* | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2013-01-301-1/+6
* | * This adds a bit more to the previous flying roll effect by adding additiona...teravus2013-01-301-10/+50
* | * Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus2013-01-301-0/+81
* | Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2013-01-271-5/+6
* | Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...Justin Clark-Casey (justincc)2013-01-261-0/+56
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* * This makes the non-physics llCastRay 'better'. It's not 'correctly work...teravus2013-01-231-0/+1
* Add the Avination physics raycast glue so Core Physics can implement raycastMelanie2013-01-231-0/+13
* Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenterRobert Adams2013-01-211-0/+10
* Check the existing ScenePresence.ParentPart to make sure we're not trying to ...Justin Clark-Casey (justincc)2013-01-191-2/+1
* Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-182-5/+33
* Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)2013-01-183-6/+25
* Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-161-3/+23