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* * Bug fix: Fixes an exception when Scene.RemoveClient is called to remove on aArthur Valadares2009-05-291-117/+117
* * refactor: little tweaks to trigger another buildJustin Clarke Casey2009-05-291-4/+15
* * refactor: Remove redundent prim id attribute on Scene.AddSceneObject()Justin Clarke Casey2009-05-291-8/+3
* * Add save xml2 serialization testJustin Clarke Casey2009-05-292-2/+3
* some clean up of sculpt map caching codeDahlia Trimble2009-05-291-1/+2
* reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble2009-05-292-9/+13
* disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble2009-05-292-5/+7
* null test for texture assets when using cached sculpt mapDahlia Trimble2009-05-291-2/+3
* Experimental decoded sculpt map cachingDahlia Trimble2009-05-292-3/+7
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-272-3/+22
* Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>"Dr Scofield2009-05-252-22/+3
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-252-3/+22
* Allow the perms module to inspect and modify the list of objects to returnMelanie Thielker2009-05-241-3/+3
* Add a new permissions check for bulk object returns.Melanie Thielker2009-05-241-0/+17
* This should make HG asset transfers work much better. It now uses HGUuidGathe...diva2009-05-234-115/+72
* * Implements automatic loopback handling for standalone regions. Adam Frisby2009-05-231-7/+22
* * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulat...Adam Frisby2009-05-232-0/+26
* Cleaning up a few HG things. HG Posts may now work in grids, but if the home ...diva2009-05-221-11/+0
* Added ITeleportModule interface, and added a hook into scene so if a module h...MW2009-05-211-13/+13
* Fix a slight oversight in SceneInventory that would not enable copy toMelanie Thielker2009-05-201-0/+6
* Removing the last reference to CommsManager.AssetCache.diva2009-05-181-2/+1
* Finished HG Service Store. Not fully functional because of problems with asse...diva2009-05-181-36/+30
* HG asset transfers starting to work -- GETs only for now. diva2009-05-171-62/+14
* Another minor bug fix for making notecard/script savings work with old asset ...diva2009-05-161-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-159-51/+73
* * refactor: move SceneXmlLoader into subpackageJustin Clarke Casey2009-05-141-2/+2
* * refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey2009-05-142-66/+66
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-143-15/+21
* Remove some no longer needed debug.Melanie Thielker2009-05-131-6/+2
* Fix interface registration/deregistration mechanicsMelanie Thielker2009-05-121-9/+14
* Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is g...diva2009-05-121-1/+2
* Making SimStatsReporter a little more restrained in requesting the IEstateMod...diva2009-05-121-1/+3
* * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ...Adam Frisby2009-05-121-0/+18
* * EventManager's OnNewPresence event now fires correctly again.Adam Frisby2009-05-121-0/+3
* Add permission mechanisms for group deeding landMelanie Thielker2009-05-121-0/+17
* Add AssetService of type IAssetService to SceneMelanie Thielker2009-05-111-0/+14
* Squashed commit of the following:Dr Scofield2009-05-111-5/+45
* Add some asset cache plumbing. Change the generic cache from UUID to stringMelanie Thielker2009-05-101-1/+5
* Fixed handling of inventory a bitHomer Horwitz2009-05-092-8/+8
* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-083-82/+74
* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-085-60/+67
* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-085-8/+8
* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-086-98/+144
* instrument most of the tests with a new InMethod function that may help us fi...Sean Dague2009-05-075-17/+23
* refactoring Scene.NewUserConnection() to be simpler and clearer.Dr Scofield2009-05-061-84/+77
* Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)Homer Horwitz2009-05-051-2/+3
* - moving banned check and public/private check toDr Scofield2009-05-054-92/+94
* Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2009-05-051-33/+33
* Update svn properties.Jeff Ames2009-05-051-113/+113
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-1/+1