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path: root/OpenSim/Region/Framework/Scenes/Serialization (follow)
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* remove undo state storage in a few places where it's pointlessJustin Clark-Casey (justincc)2011-07-191-3/+1
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-0/+2
* When serializing objects, stop accidentally using the green text colour value...Justin Clark-Casey (justincc)2011-06-101-1/+1
* Make sure culture is en-US when saving archive related xml.Justin Clark-Casey (justincc)2011-05-271-1/+0
* If parsing fails in the primitive base shape (which prints out a debug log me...Justin Clark-Casey (justincc)2011-05-271-4/+25
* Add PayPrice to serialization format Xml2Melanie2011-05-251-1/+36
* Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2011-04-211-18/+29
* Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)2011-04-151-6/+41
* refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)2011-04-131-15/+12
* Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-132-3/+137
* Bug fix in object serialization -- sculpt data was wrong.Diva Canto2011-04-121-1/+1
* Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-081-0/+12
* remove mono compiler warning: if (sop.Color != null) always returns true as s...Justin Clark-Casey (justincc)2010-12-171-9/+7
* Preservation of creator information now also working in IARs. Cleaned up usag...Diva Canto2010-11-291-31/+11
* Changed the parser for InventoryItem deserialization. Moved some utility func...Diva Canto2010-11-271-91/+31
* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-2/+21
* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-211-0/+21
* Diva needs a spanking! Serializing OldItemID breaks script state persistence ...Melanie2010-11-161-1/+4
* Old deserialization can't deal with commas in flag fields. Making use of -ver...Diva Canto2010-11-021-3/+17
* Formatting cleanup.Jeff Ames2010-10-271-1/+1
* Added inner exception handling in Shape deserialization processing, so that t...Diva Canto2010-10-231-3/+16
* It looks like Vector3s also got written down in lower case at some point in t...Diva Canto2010-10-191-3/+3
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
* Added code to quaternion deserialization to try to cope with an exception see...Diva Canto2010-10-191-4/+15
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
* COmmented the wrong line instead, now I commented them all to be on the safe ...Melanie2010-10-191-2/+2
* Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
* Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-171-3/+3
* .NET automagical serialization of SOPs replaced by manual serialization acros...Diva Canto2010-10-171-50/+15
* Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2010-10-152-120/+153
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...Diva Canto2010-10-142-105/+164
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
* Comment a debug message so that it doesn't spew the console upon encountering...Diva Canto2010-10-131-1/+1
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...Diva Canto2010-10-132-7/+1381
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-16/+12
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-13/+10
* Preserving the link numbers is a serializer's highest duty.Melanie Thielker2010-06-121-0/+9
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+1
* Formatting cleanup.Jeff Ames2009-10-012-9/+9
* SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman2009-09-161-31/+22
* * refactor: split out part xml writing in SceneObjectSerializerJustin Clarke Casey2009-06-051-2/+7
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-012-2/+2
* * refactor: move SceneXmlLoader into subpackageJustin Clarke Casey2009-05-141-0/+290
* * refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey2009-05-141-39/+66
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-0/+19
* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-081-7/+71
* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-081-6/+60
* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-081-3/+3
* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-081-0/+133