index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
ScenePresence.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix misaligned sit animation on scripted sit caused by the default sit
Melanie
2011-11-10
1
-2
/
+6
*
Fix the ability to move the seated avatar via LSL
Melanie
2011-11-08
1
-0
/
+3
*
Merge branch 'master' into bigmerge
Melanie
2011-11-06
1
-1
/
+4
|
\
|
*
Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
/
+4
|
*
Fix build break
Melanie
2011-11-05
1
-1
/
+1
*
|
Break out the parts of ScenePresence that differ from core
Melanie
2011-11-05
1
-141
/
+146
*
|
Fix up with core changes
Melanie
2011-11-05
1
-56
/
+31
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-3
/
+3
|
\
\
|
|
/
|
*
Remove spammy autopilot debug
Melanie
2011-11-05
1
-3
/
+3
|
*
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
2011-11-05
1
-1
/
+5
|
*
Change puvlic m_ variable to a getter property
Melanie
2011-11-05
1
-1
/
+5
|
*
ScenePresence part of the Avination animator fixes.
Melanie
2011-11-05
1
-3
/
+58
|
*
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
2011-11-05
1
-24
/
+35
*
|
Change m_falling public to a getter property.
Melanie
2011-11-05
1
-1
/
+1
*
|
Adapt to the core SP rework
Melanie
2011-11-05
1
-1
/
+5
*
|
Some more changes to catch up with core
Melanie
2011-11-05
1
-71
/
+49
*
|
Remove unused and broken OffsetRotation from ScenePresence
Melanie
2011-11-05
1
-29
/
+4
*
|
Some trivial changes to get closer to core
Melanie
2011-11-05
1
-12
/
+5
*
|
Change comment formatting to match core for a cleaner diff
Melanie
2011-11-05
1
-23
/
+23
*
|
Replace our patched up, broken an rebroken sit code with the code from
Melanie
2011-11-05
1
-303
/
+106
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-7
/
+7
|
\
\
|
|
/
|
*
Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
1
-3
/
+0
|
*
refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
2011-11-05
1
-12
/
+12
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-2
/
+1
|
\
\
|
|
/
|
*
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
1
-9
/
+11
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-04
1
-2
/
+3
|
\
\
|
|
/
|
*
On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
/
+3
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-04
1
-1
/
+1
|
\
\
|
|
/
|
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-3
/
+3
|
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-3
/
+3
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-03
1
-3
/
+4
|
\
\
|
|
/
|
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
1
-2
/
+3
|
|
\
|
|
*
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-2
/
+3
|
*
|
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
/
+1
|
|
/
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-01
1
-3
/
+3
|
\
\
|
|
/
|
*
Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
2011-11-01
1
-3
/
+3
*
|
Merge branch 'master' into bigmerge
Melanie
2011-10-30
1
-5
/
+3
|
\
\
|
|
/
|
*
Remove the SyncRoot locking from Scene which was only being done around the m...
Justin Clark-Casey (justincc)
2011-10-29
1
-4
/
+2
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-28
1
-30
/
+23
|
|
\
|
*
|
fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
2011-10-28
1
-1
/
+1
*
|
|
Merge branch 'master' into bigmerge
Melanie
2011-10-27
1
-30
/
+23
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-30
/
+23
|
|
/
*
|
Merge branch 'master' into bigmerge
Melanie
2011-10-26
1
-3
/
+0
|
\
\
|
|
/
|
*
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-3
/
+0
*
|
Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmerge
Melanie
2011-10-25
1
-5
/
+0
|
\
\
|
|
/
|
*
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...
Dan Lake
2011-10-19
1
-5
/
+0
*
|
Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
Melanie
2011-10-25
1
-48
/
+8
|
\
\
|
|
/
|
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
1
-48
/
+8
*
|
Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
1
-1
/
+1
|
\
\
|
|
/
|
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-1
/
+1
[next]