Commit message (Collapse) | Author | Age | Files | Lines | |
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* | revert the kills, they seem even worse | UbitUmarov | 2014-08-22 | 1 | -8/+3 |
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* | silly... | UbitUmarov | 2014-08-22 | 1 | -2/+2 |
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* | replace hack by sog kills on tp out | UbitUmarov | 2014-08-21 | 1 | -1/+15 |
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* | make the hack more extensive. Forbid sog/sop updates if Intransit but | UbitUmarov | 2014-08-21 | 1 | -8/+13 |
| | | | | release it sooner | ||||
* | replace AgentHasMovedAway + KillEntity by a hacked version on teleports | UbitUmarov | 2014-08-21 | 1 | -1/+10 |
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* | some cleanup.. | UbitUmarov | 2014-08-21 | 1 | -174/+146 |
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* | ... | UbitUmarov | 2014-08-21 | 1 | -2/+3 |
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* | variations.. | UbitUmarov | 2014-08-21 | 1 | -195/+48 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -15/+22 |
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* | add filter sog updates | UbitUmarov | 2014-08-21 | 1 | -2/+0 |
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* | bug fix | UbitUmarov | 2014-08-21 | 1 | -2/+2 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -6/+6 |
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* | test | UbitUmarov | 2014-08-21 | 1 | -15/+29 |
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* | bad test | UbitUmarov | 2014-08-21 | 1 | -2/+2 |
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* | add a direct sendpartfullUpdate to send a full object update to a part, | UbitUmarov | 2014-08-21 | 1 | -0/+4 |
| | | | | optionally overriding its parentID. check what it does to attachments | ||||
* | Reserve a extra localID for a presence ( it will be localID + 1 ) | UbitUmarov | 2014-08-20 | 1 | -1/+1 |
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* | sending attachment kills before putting them back doesnt cover all cases | UbitUmarov | 2014-08-20 | 1 | -24/+21 |
| | | | | and seems heavy for viewers | ||||
* | also send attachment pre-kills on crossings | UbitUmarov | 2014-08-19 | 1 | -1/+14 |
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* | test .... | UbitUmarov | 2014-08-19 | 1 | -1/+1 |
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* | test | UbitUmarov | 2014-08-19 | 1 | -2/+148 |
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* | variationsss... | UbitUmarov | 2014-08-19 | 1 | -4/+8 |
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* | remove the silly sendTerseUpdates. I was fooled by wingridproxy not | UbitUmarov | 2014-08-19 | 1 | -3/+0 |
| | | | | decoding updates correctly | ||||
* | test | UbitUmarov | 2014-08-19 | 1 | -13/+40 |
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* | test | UbitUmarov | 2014-08-19 | 1 | -7/+5 |
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* | send the avatar data after sending attachments, by the same Entity updates | UbitUmarov | 2014-08-19 | 1 | -7/+41 |
| | | | | path | ||||
* | *test* send attachments in sync, resend avatar at end | UbitUmarov | 2014-08-19 | 1 | -1/+9 |
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* | undo the hack.. its useless | UbitUmarov | 2014-08-18 | 1 | -9/+0 |
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* | moved hacks to scene presence completemovement, possible only needed | UbitUmarov | 2014-08-18 | 1 | -0/+10 |
| | | | | there? | ||||
* | *DANGER* *HACKS* on reusing child presences: partA send kills to | UbitUmarov | 2014-08-18 | 1 | -0/+1 |
| | | | | viewers, partB keep using same localID (as before) | ||||
* | reduce the kills sent, hide attachments kills on origin | UbitUmarov | 2014-08-18 | 1 | -72/+17 |
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* | NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments | UbitUmarov | 2014-08-18 | 1 | -35/+60 |
| | | | | | kills, visible so we can see what is going on, to try to improve later (this are always needed, hidding just made issues more visible ) | ||||
* | more detailed timing on completmovement | UbitUmarov | 2014-08-16 | 1 | -0/+19 |
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* | minor low resolution debug timming | UbitUmarov | 2014-08-16 | 1 | -1/+3 |
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* | change how avatar data, appearance and animations are sent, specially | UbitUmarov | 2014-08-16 | 1 | -112/+98 |
| | | | | the order | ||||
* | dont mess with Throttles in code also used to send to main regions. Use | UbitUmarov | 2014-08-14 | 1 | -2/+6 |
| | | | | full parameters on appearance cloning so its clear we want it all | ||||
* | remove the region where we are root from the list of Neighbours and | UbitUmarov | 2014-08-13 | 1 | -0/+12 |
| | | | | childSeeds | ||||
* | reverted last change since it did nothing usefull | UbitUmarov | 2014-08-13 | 1 | -3/+0 |
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* | TEST do a Animator.UpdateMovementAnimations() when making root ( in | UbitUmarov | 2014-08-13 | 1 | -1/+5 |
| | | | | validate appearence just before sending animation | ||||
* | use Vector3.normalize in place of util.GetNormalize | UbitUmarov | 2014-08-12 | 1 | -6/+3 |
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* | try no send current LookAt, remove redundant incomplete position height | UbitUmarov | 2014-08-12 | 1 | -9/+13 |
| | | | | check | ||||
* | fix VS creative indentation | UbitUmarov | 2014-08-12 | 1 | -136/+136 |
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* | change XMLIrpgGroups attach to events, using the more correct | UbitUmarov | 2014-08-12 | 1 | -151/+156 |
| | | | | \addons\Groups\... model | ||||
* | remove a land.SendLandUpdateToClient() since its now done for all cases in | UbitUmarov | 2014-08-11 | 1 | -2/+2 |
| | | | | completmovement and not only that specific one | ||||
* | dont do ParcelCrossCheck() on child avatars | UbitUmarov | 2014-08-11 | 1 | -0/+3 |
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* | TEST move parcelRegionCross to EntityTransferModule cross so it works on | UbitUmarov | 2014-08-10 | 1 | -4/+4 |
| | | | | | | sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG | ||||
* | dont do for children what is for growups ( root agents) ( needs check) | UbitUmarov | 2014-08-09 | 1 | -47/+39 |
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* | bugg | UbitUmarov | 2014-08-07 | 1 | -1/+1 |
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* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 1 | -1/+1 |
| | | | | only, reduced number of accesses to it. TESTING | ||||
* | diference fix | UbitUmarov | 2014-08-04 | 1 | -1/+4 |
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* | check... | UbitUmarov | 2014-08-04 | 1 | -9/+1 |
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