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authorUbitUmarov2014-08-18 23:14:04 +0100
committerUbitUmarov2014-08-18 23:14:04 +0100
commitffcc1d7fa2735e478b5d020950aa7152e6da2713 (patch)
tree8f7dcc072b58e52789865e4b5d95bb4122e8a64c /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentmoved hacks to scene presence completemovement, possible only needed (diff)
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undo the hack.. its useless
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 1ace0d9..6811546 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1772,15 +1772,6 @@ namespace OpenSim.Region.Framework.Scenes
1772 if (!WaitForUpdateAgent(client)) 1772 if (!WaitForUpdateAgent(client))
1773 // The sending region never sent the UpdateAgent data, we have to refuse 1773 // The sending region never sent the UpdateAgent data, we have to refuse
1774 return; 1774 return;
1775
1776 //HACK part A
1777 // kill in viewers sp.localID that they may still know about
1778 m_log.DebugFormat("[CompleteMovement] send old child kills");
1779 m_scene.SendKillObject(new List<uint> { LocalId });
1780
1781 //HACK part B
1782 // keep using same localID
1783
1784 } 1775 }
1785 1776
1786 // Prevent teleporting to an underground location 1777 // Prevent teleporting to an underground location