aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...Justin Clark-Casey2014-11-191-2/+2
* If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...Justin Clark-Casey2014-11-191-2/+1
* If llStopMoveToTarget() is called on an attachment, then stop the avatar if i...Justin Clark-Casey2014-11-191-5/+19
* Add LSL transaction_result event.Justin Clark-Casey (justincc)2014-10-041-0/+1
* Do not add attachments to the region scene object backup list.Justin Clark-Casey (justincc)2014-10-021-2/+2
* Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...Justin Clark-Casey (justincc)2014-08-291-2/+14
* Ignore whitespace when reading serialized XML objects.Justin Clark-Casey (justincc)2014-08-291-1/+1
* On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)2014-08-281-0/+28
* Fixed problems if an avatar tries to cross regions when the previous cross ha...Oren Hurvitz2014-07-211-1/+1
* Fix avatars going to corner of region when they are sitting on a child prim a...Vegaslon2014-05-061-1/+1
* Fixes a long-standing bug related to god-mode change ownership of objects per...Diva Canto2014-04-241-3/+5
* refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...Justin Clark-Casey (justincc)2014-04-031-48/+6
* Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...Justin Clark-Casey (justincc)2014-04-031-6/+1
* Fix bug where crossing to a neighbouring region and back again would trigger ...Justin Clark-Casey (justincc)2014-04-031-6/+25
* Removed "hacktastic" code that is no longer needed.Oren Hurvitz2014-03-241-21/+0
* When linking two groups, and then deleting the combined group: delete *all* o...Oren Hurvitz2014-03-241-7/+31
* Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)2014-03-221-2/+6
* If an object has it's temporary flag unset after being set, put it back in th...Justin Clark-Casey (justincc)2014-03-221-12/+25
* Properly restore position on crossing failure for mega-regions.Robert Adams2014-02-151-1/+2
* Rewrite of mega-region code to use new form of border checking.Robert Adams2014-02-151-14/+5
* Merge branch 'master' into varregionRobert Adams2014-01-111-5/+8
|\
| * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-5/+5
| |\
| | * When moving the root prim of an attachment: a) Change the attach position; b)...Oren Hurvitz2014-01-101-5/+5
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-0/+3
| |\ \ | | |/
| | * Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz2014-01-101-0/+3
* | | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-261-10/+10
* | | Merge branch 'master' into varregionRobert Adams2013-12-171-2/+192
|\ \ \ | |/ /
| * | This is the acutal sitting avatar crossing code. This commit implements theMelanie2013-12-161-2/+152
| * | Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-0/+42
| |/
* | varregion: remove uses of region size constant. In particular, update sceneRobert Adams2013-11-041-3/+3
|/
* Improve situation where editing just the root prim of an attachment causes ot...Justin Clark-Casey (justincc)2013-06-251-1/+10
* Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 ...Justin Clark-Casey (justincc)2013-06-251-10/+4
* Fix prim locking to behave like SLMelanie2013-06-231-2/+2
* * This fixes having to select and deselect prim to get keyframemotion to star...teravus2013-06-121-0/+5
* Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-061-0/+13
* minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()Justin Clark-Casey (justincc)2013-05-241-1/+0
* Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...Justin Clark-Casey (justincc)2013-05-231-0/+1
* remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-1/+1
* Fix issue where objects removed via llDie() would not disappear for users loo...Justin Clark-Casey (justincc)2013-05-091-7/+7
* Export permission, part two. Setting export perms for textures and clothing w...Melanie2013-03-311-0/+9
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-261-0/+1
* Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-041-6/+29
* Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams2012-12-181-0/+9
* BulletSim: experimentally remove unit displacement from prim border crossing ...Robert Adams2012-12-161-2/+13
* extend coment to include all unused SOG CheckSculptAndLoad()UbitUmarov2012-10-181-3/+4
* [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-181-2/+2
* Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)2012-09-271-8/+0
* Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-261-26/+28
* Fix indentation and issues where tabs were used instead of spaces in commit 7...Justin Clark-Casey (justincc)2012-09-121-7/+8
* implementing per-region configuration of limits on the number of prims one ca...SignpostMarv2012-09-091-0/+18