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authorJustin Clark-Casey (justincc)2014-09-27 01:02:27 +0100
committerJustin Clark-Casey (justincc)2014-10-02 22:30:44 +0100
commit57e75d7c03b465e295591c0817b911042b74c290 (patch)
tree111e51802bbe8313b46fba0991ca76d356778920 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentSet appearance refresh to false by default. (diff)
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Do not add attachments to the region scene object backup list.
Attachment persistence is not handled in this way and this just results in a load of busy work until a check in each SOG terminates a backup check for attachments anyway.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 2aeccd8..205631f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -943,8 +943,8 @@ namespace OpenSim.Region.Framework.Scenes
943 { 943 {
944 if (CanBeBackedUp) 944 if (CanBeBackedUp)
945 { 945 {
946 //m_log.DebugFormat( 946// m_log.DebugFormat(
947 // "[SCENE OBJECT GROUP]: Attaching object {0} {1} to scene presistence sweep", Name, UUID); 947// "[SCENE OBJECT GROUP]: Attaching object {0} {1} to scene presistence sweep", Name, UUID);
948 948
949 if (!Backup) 949 if (!Backup)
950 m_scene.EventManager.OnBackup += ProcessBackup; 950 m_scene.EventManager.OnBackup += ProcessBackup;