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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-241-1/+1
* Merge branch 'master' into careminster-presence-refactorMelanie2011-04-181-4/+6
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| * Merge branch 'master' into test-merge0418Mic Bowman2011-04-181-7/+14
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| * | First pass at moving object property requests into a queue similarMic Bowman2011-04-121-4/+6
* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-7/+14
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| * | simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2011-04-141-7/+14
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-081-0/+2
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| * Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-061-0/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-061-2/+4
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| * Change some text to make the autoreturn mechanism more obvious, and align wit...Justin Clark-Casey (justincc)2011-04-051-2/+4
* | Flag root prim changes for persistenceTom2011-03-271-1/+1
* | Upgrade terse to full update on root rotation change. Not entirely sure why, ...Tom2011-03-271-1/+1
* | Fix issues with UpdateRootRotation and also increase efficiencyTom2011-03-271-7/+8
* | Corrections for Avatar Auto-pilot target; add llStopMoveToTarget() for Avatar...Kitto Flora2011-02-041-2/+11
* | Taint SOGs the right wayMelanie2011-01-101-1/+5
* | Fix linking link sets to rotated prims.Melanie2010-12-261-3/+4
* | Make sure the material is set on physical primsMelanie2010-12-151-0/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-2/+13
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| * Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)2010-12-031-2/+13
* | Prevent an overlength button label from producing a debug dump and abortingMelanie2010-11-241-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-0/+2
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| * Let CHANGED_SCALE also trigger when editing prims and linksets with the viewe...Marck2010-11-221-0/+2
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
| * Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
| * Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
* | Prevent temp-on-rez prims from being persistedMelanie2010-11-081-0/+3
* | Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie2010-11-041-17/+0
* | Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2010-10-081-5/+1
* | Implement taking of coalesced objects.Melanie2010-10-071-5/+2
* | Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Fix a potential key collisionMelanie2010-09-301-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-251-1/+1
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| * Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2010-09-251-1/+1
* | Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...Melanie2010-09-211-1/+1
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| * | Fix a merge artefact that broke script state persistence in XAttachmentsMelanie2010-09-191-1/+1
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-211-2/+6
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| * If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2010-09-211-2/+6
* | Remove the now unused partslockroot2010-09-171-1/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-171-899/+561
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| * Fixed a regression in SOG.Copy()John Hurliman2010-09-161-1/+1
| * Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-818/+591
* | Removing debugroot2010-09-161-1/+0
* | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-161-0/+1
* | Some small bug fixesroot2010-09-161-0/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-161-11/+8
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| * rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)2010-09-151-1/+1
| * Instead of locking SOG.Children when a group is being removed from the scene,...Justin Clark-Casey (justincc)2010-09-151-15/+17
* | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...Melanie Thielker2010-09-141-3/+3
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| * \ Merge branch 'master' into careminster-presence-refactorMelanie2010-09-141-3/+3
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