diff options
Upgrade terse to full update on root rotation change. Not entirely sure why, but it seems that the terse update causes the first prim to rotate improperly on occasion (only temporary, it's fixed by the full update on deselect, but this will prevent confusion.)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 92a275e..631a7a0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -3425,7 +3425,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3425 | m_rootPart.Undoing = false; | 3425 | m_rootPart.Undoing = false; |
3426 | } | 3426 | } |
3427 | 3427 | ||
3428 | ScheduleGroupForTerseUpdate(); | 3428 | ScheduleGroupForFullUpdate(); |
3429 | } | 3429 | } |
3430 | 3430 | ||
3431 | #endregion | 3431 | #endregion |