| Commit message (Expand) | Author | Age | Files | Lines |
* | * Fixed neighbour range bug | lbsa71 | 2007-11-29 | 1 | -2/+2 |
* | * Added a way for the Region master user to kick individual users from their ... | Teravus Ovares | 2007-11-24 | 1 | -13/+0 |
* | * Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the... | Teravus Ovares | 2007-11-24 | 1 | -0/+19 |
* | * Added a nice 'The Region is going down.' message to the user when the sim o... | Teravus Ovares | 2007-11-24 | 1 | -0/+14 |
* | * added some functions for use in raytracing. They're kind of crappy now, so... | Teravus Ovares | 2007-11-23 | 1 | -0/+5 |
* | * Added code to capture the draw distance setting from the client. | Teravus Ovares | 2007-11-22 | 1 | -10/+72 |
* | * Did some initial work for prim crossing. Just glue so far. | Teravus Ovares | 2007-11-21 | 1 | -4/+21 |
* | fix for mantis #2 from Justin Casey (IBM) | Sean Dague | 2007-11-20 | 1 | -3/+7 |
* | * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T... | Teravus Ovares | 2007-11-18 | 1 | -1/+1 |
* | cleaned up some mono compiler warnings | Jeff Ames | 2007-11-18 | 1 | -4/+1 |
* | Attempt to get World Map working in Grid mode, will need to be using the grid... | MW | 2007-11-18 | 1 | -39/+49 |
* | * Resolved the situation where prim is loaded from storage and when pushed ne... | Teravus Ovares | 2007-11-16 | 1 | -5/+5 |
* | More cleaning up when deleting regions from a instance. NOTE: IGridServices.D... | MW | 2007-11-16 | 1 | -0/+2 |
* | * Fixed object edit movements causing full object updates instead of terse ob... | Teravus Ovares | 2007-11-16 | 1 | -1/+7 |
* | * Possibly resolved the excess sim lag. | Teravus Ovares | 2007-11-14 | 1 | -1/+2 |
* | * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m... | Teravus Ovares | 2007-11-13 | 1 | -0/+4 |
* | first pass on unlinking of objects. From Jay Clarke (IBM) | Sean Dague | 2007-11-13 | 1 | -5/+16 |
* | replaced exception when sitting and typing with rather amusing getting up and... | Jeff Ames | 2007-11-13 | 1 | -0/+12 |
* | Some work on cleanly removing Regions. | MW | 2007-11-13 | 1 | -0/+1 |
* | * Fixed the walk vs fall animation. | Teravus Ovares | 2007-11-13 | 1 | -5/+5 |
* | * Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence | Teravus Ovares | 2007-11-13 | 1 | -2/+16 |
* | added IDs for all built-in animations | Jeff Ames | 2007-11-13 | 1 | -1/+1 |
* | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 2007-11-12 | 1 | -1/+18 |
* | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 2007-11-12 | 1 | -3/+43 |
* | enable typing animation for chat, maybe | Jeff Ames | 2007-11-12 | 1 | -2/+19 |
* | fixed chatting while sitting | Jeff Ames | 2007-11-11 | 1 | -5/+9 |
* | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 2007-11-08 | 1 | -0/+2 |
* | move Sun into a Region Module, pass 1. Currently this works fine with | Sean Dague | 2007-11-07 | 1 | -1/+2 |
* | * Substituted som 'GenericCall' with Action<> | lbsa71 | 2007-11-05 | 1 | -20/+24 |
* | Started to cleanup/close down childagent connections when a user teleports. ... | MW | 2007-11-05 | 1 | -3/+13 |
* | * UpdateWearable should SendOurAppearance | lbsa71 | 2007-11-05 | 1 | -0/+2 |
* | tiny commit to prepare for the first proper part of Scene.cs refactoring. | MW | 2007-11-03 | 1 | -17/+13 |
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 1 | -12/+16 |
* | fixed bug with user not getting land properties on login | Jeff Ames | 2007-10-31 | 1 | -0/+2 |
* | some small changes | MW | 2007-10-31 | 1 | -6/+7 |
* | made illogical bitwise operations logical | Jeff Ames | 2007-10-31 | 1 | -1/+1 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 1 | -4/+35 |
* | Step one on the long march towards grid based inventory. Introduction of an I... | Tleiades Hax | 2007-10-30 | 1 | -1/+1 |
* | temporary fix for sitting collisions in ODE | Jeff Ames | 2007-10-30 | 1 | -9/+58 |
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -42/+41 |
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 2007-10-29 | 1 | -2/+1 |
* | * Removed AssetNotFound as it crashes client | lbsa71 | 2007-10-29 | 1 | -37/+43 |
* | * ModuleLoader: Privatized some too-public fields | lbsa71 | 2007-10-29 | 1 | -41/+41 |
* | Added preliminary support for sitting on prims | Jeff Ames | 2007-10-28 | 1 | -16/+77 |
* | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 2007-10-26 | 1 | -43/+32 |
* | * Removed plenty more untagged console messages. Everything now has shiny gro... | Adam Frisby | 2007-10-22 | 1 | -1/+0 |
* | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 2007-10-18 | 1 | -1/+1 |
* | Some changes to the sending of updates of SceneObjects to clients, that I did... | MW | 2007-10-11 | 1 | -35/+70 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 1 | -1/+1 |
* | this should fix 443 and compile! | dan miller | 2007-09-27 | 1 | -1/+1 |