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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-201-1/+15
* Quick fix to make the estate ban list effective again, when the regionMelanie Thielker2008-07-191-0/+2
* Patch to fix saving of estate managers list loaded during migration.Melanie Thielker2008-07-181-6/+0
* * refactor: break out sog loading code into two parts so that post-deserializ...Justin Clarke Casey2008-07-181-1/+2
* Patch #9151Melanie Thielker2008-07-181-17/+8
* * For now, when loading an archive all the existing scene objects get deleted...Justin Clarke Casey2008-07-141-0/+17
* Patch #9150Melanie Thielker2008-07-141-4/+4
* Patch #9147Melanie Thielker2008-07-141-19/+6
* * minor: make scene closing log message info rather than warnJustin Clarke Casey2008-07-131-1/+2
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-131-3/+15
* * On archive loading, tell the user how many objects we are ignoring because ...Justin Clarke Casey2008-07-121-4/+4
* * minor: thought up a better name for the last allocated local idJustin Clarke Casey2008-07-121-2/+2
* * minor: just some null guards and name changes to make it clearer that prim ...Justin Clarke Casey2008-07-121-6/+9
* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-111-1/+1
* * Comment out body of experimental ParcelMediaSetTime() since MW says it caus...Justin Clarke Casey2008-07-111-13/+14
* for testing purposes only:MW2008-07-091-1/+17
* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW2008-07-011-0/+21
* Mantis#1641. Thank you, Lulurun for a patch that addresses:Charles Krinke2008-07-011-2/+2
* Mantis#1639. Thank you, Melanie for a patch that:Charles Krinke2008-07-011-4/+4
* Mantis#1637. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-301-0/+8
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-2/+4
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-1/+1
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-1/+2
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-4/+4
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-3/+3
* Added support for terrain map to be serialised to xml(as base64 binary). usef...MW2008-06-251-0/+5
* Mantis#1587. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-241-2/+2
* * refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey2008-06-211-2/+2
* * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()Justin Clarke Casey2008-06-211-2/+1
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-9/+1
* * Adds Region ban capability to Regions. You access this by going to World->...Teravus Ovares2008-06-211-0/+37
* * Temporary workaround for mantis 1568. If the avatar apperance factory now ...Justin Clarke Casey2008-06-191-3/+20
* * By popular demand, skipping trees from the map tile generation routine. S...Teravus Ovares2008-06-181-0/+6
* Minor formatting cleanup.Jeff Ames2008-06-181-42/+26
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-5/+6
* * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey2008-06-171-0/+5
* * Refactor: Break out AssetsRequest to a separate file in the Archiver moduleJustin Clarke Casey2008-06-161-2/+2
* * Vintage 2, a good year.Teravus Ovares2008-06-141-4/+6
* * Fixes: 0001554: r5106 update fails to load on some regions with NullRef err...Teravus Ovares2008-06-141-0/+20
* * Enables maptile display in grid mode for simulators that are not on the sam...Teravus Ovares2008-06-141-4/+77
* Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2008-06-131-34/+12
* * Split the World Map code into a module.Teravus Ovares2008-06-121-2/+3
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-3/+7
* * Insulate maptile volume draw routine against TextureEntry oddities.Teravus Ovares2008-06-121-14/+28
* * Added Prim drawing to the mainmap tile generation.. you can see blocks re...Teravus Ovares2008-06-121-1/+143
* For people receiving: Exception: System.ArgumentException: Value of -21474836...Teravus Ovares2008-06-111-8/+41
* * This completes ObjectDuplicateOnRay.Teravus Ovares2008-06-101-26/+16
* *Fixing another object counting bugmingchen2008-06-071-3/+3
* *Made Object Counting correct with linked objects and turned the previously p...mingchen2008-06-061-4/+4
* * This wraps the autopilot request to the client's sit response. An interes...Teravus Ovares2008-06-061-0/+1