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authorCharles Krinke2008-07-01 02:16:58 +0000
committerCharles Krinke2008-07-01 02:16:58 +0000
commitbf34f65125b7af6fc44b9eea85cf3c6c7333f1c9 (patch)
tree89dfa6403fc935f8273f12536c0f1290c3778068 /OpenSim/Region/Environment/Scenes/Scene.cs
parentattempt to expire out old dynamic textures, so they don't grow forever. (diff)
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Mantis#1639. Thank you, Melanie for a patch that:
Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 12c909b..12d7bcd 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -267,10 +267,10 @@ namespace OpenSim.Region.Environment.Scenes
267 // Load region settings 267 // Load region settings
268 // First try database 268 // First try database
269 m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID); 269 m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
270 // If the database access failed, this will create defaults 270
271 m_regInfo.RegionSettings.RegionUUID = m_regInfo.RegionID; 271 // Hook up save event
272 // Finally, save the defaults 272 m_regInfo.RegionSettings.OnSave += m_storageManager.DataStore.StoreRegionSettings;
273 m_storageManager.DataStore.StoreRegionSettings(m_regInfo.RegionSettings); 273
274 274
275 //Bind Storage Manager functions to some land manager functions for this scene 275 //Bind Storage Manager functions to some land manager functions for this scene
276 EventManager.OnLandObjectAdded += 276 EventManager.OnLandObjectAdded +=