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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (follow)
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* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-231-19/+5
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-9/+7
* * Fix build break in previous revisionJustin Clarke Casey2008-04-191-1/+1
* * Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares2008-04-161-1/+14
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-0/+11
* * Update code to use patched libsecondlife.dll which removes the problem wher...Justin Clarke Casey2008-04-081-1/+1
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-071-1/+1
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-071-61/+61
* * Objects which have their name or description changed while within inventory...Justin Clarke Casey2008-04-071-40/+59
* * Preserve original creator's name when an object is givenJustin Clarke Casey2008-04-071-2/+2
* * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar it...Justin Clarke Casey2008-04-071-4/+83
* * Resolve mantis 849Justin Clarke Casey2008-04-031-1/+1
* Minor: just some method commentsJustin Clarke Casey2008-04-021-1/+1
* * Fix for mantis 131, 796Justin Clarke Casey2008-03-311-4/+14
* * Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares2008-03-211-0/+1
* Formatting cleanup.Jeff Ames2008-03-181-28/+25
* Fix a few mono compiler warnings. Minor cleanup.Jeff Ames2008-03-171-2/+2
* * Fix mantis 757.Justin Clarke Casey2008-03-121-20/+0
* * Temporary resolution for mantis #711Justin Clarke Casey2008-03-071-10/+19
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-3/+3
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-031-7/+38
* * Properly guard against the possibility that CopyInventoryItem doesn't get a...Justin Clarke Casey2008-02-201-5/+16
* * Eliminate AssetCache.CopyAsset()Justin Clarke Casey2008-02-201-32/+26
* Minor cleanup.Jeff Ames2008-02-201-3/+3
* Thank you very much Ahzzmandius for adding the supportCharles Krinke2008-02-181-0/+45
* Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW2008-02-161-4/+15
* Clean up more unnecessary String.Format callsJeff Ames2008-02-131-4/+3
* * Refactor: Move last commit's refactor back to AgentAssetTransactionsManagerJustin Clarke Casey2008-02-131-43/+6
* Refactor: factor a method out of AgentAssetTransactionsManagerJustin Clarke Casey2008-02-121-8/+27
* * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...Justin Clarke Casey2008-02-121-1/+1
* Tiny change to print out a warning in a situation which almost guaranteeably ...Justin Clarke Casey2008-02-111-3/+20
* * some refactoring on permissionslbsa712008-02-111-3/+3
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-101-0/+10
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-38/+38
* Converted logging to use log4net.Jeff Ames2008-02-051-59/+60
* * Library scripts can now be dragged into primsJustin Clarke Casey2008-01-231-9/+28
* * changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa712008-01-221-1/+1
* Change misleading placeholder error messages for attempts to persist non-scri...Justin Clarke Casey2008-01-211-2/+2
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-161-7/+10
* * Pass 2 of collidable (non physical) linksetsTeravus Ovares2008-01-151-0/+1
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* Prim inventory script saving phase 2.Justin Clarke Casey2008-01-091-30/+52
* Minor prim inventory method refactoringJustin Clarke Casey2008-01-071-1/+1
* Trigger persistence of the scripts in a prim's inventory when that inventory ...Justin Clarke Casey2008-01-071-3/+0
* Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey2008-01-071-1/+0
* Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey2008-01-071-41/+15
* Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey2008-01-071-0/+13
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-2/+2
* * Extracted out old RezObject method placing at absolute pos without the rayt...lbsa712007-12-291-0/+5
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-281-1/+16