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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs16
1 files changed, 7 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 2db9242..c5a1be1 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -27,23 +27,21 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using Axiom.Math; 30using System.Reflection;
31using System.Text;
31using libsecondlife; 32using libsecondlife;
32using libsecondlife.Packets; 33using libsecondlife.Packets;
34using log4net;
33using OpenSim.Framework; 35using OpenSim.Framework;
34using OpenSim.Framework.Communications.Cache; 36using OpenSim.Framework.Communications.Cache;
35using OpenSim.Framework.Console;
36using System.IO;
37using System.Text;
38using System.Xml;
39using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
40 38
41namespace OpenSim.Region.Environment.Scenes 39namespace OpenSim.Region.Environment.Scenes
42{ 40{
43 public partial class Scene 41 public partial class Scene
44 { 42 {
45 private static readonly log4net.ILog m_log 43 private static readonly ILog m_log
46 = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 44 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 45
48 /// <summary> 46 /// <summary>
49 /// Start all the scripts in the scene which should be started. 47 /// Start all the scripts in the scene which should be started.
@@ -454,7 +452,7 @@ namespace OpenSim.Region.Environment.Scenes
454 InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); 452 InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
455 if (item != null) 453 if (item != null)
456 { 454 {
457 if (newName != System.String.Empty) 455 if (newName != String.Empty)
458 { 456 {
459 item.Name = newName; 457 item.Name = newName;
460 } 458 }
@@ -1014,7 +1012,7 @@ namespace OpenSim.Region.Environment.Scenes
1014 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, 1012 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,
1015 uint ItemFlags, uint NextOwnerMask) 1013 uint ItemFlags, uint NextOwnerMask)
1016 { 1014 {
1017 System.Console.WriteLine("RezSingleAttachment: unimplemented yet"); 1015 Console.WriteLine("RezSingleAttachment: unimplemented yet");
1018 } 1016 }
1019 } 1017 }
1020} 1018}