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* Patches #9143 and #9144 (Mantis #1723)Melanie Thielker2008-07-121-1/+1
| | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
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* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-111-1/+10
| | | | | | * might help to diagnose mantis 1712
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-1/+2
| | | | | not break trunk.
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-5/+5
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* Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+9
| | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks.
* Added support for terrain map to be serialised to xml(as base64 binary). ↵MW2008-06-251-2/+0
| | | | | | | | useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-3/+1
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Updates permission module so that GenericCommunicationPermission returns ↵Teravus Ovares2008-06-011-2/+3
| | | | true. Instant messages, inventory transfers use this.. and it was always returning false.
* Thank you kindly, Melanie, for:Charles Krinke2008-05-231-1/+2
| | | | | | | Nothing huge, but the new button code for producing a new script does well, but the script will not allow for name change once created. It reverts back to new script.
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-171-2/+2
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* Formatting cleanup.Jeff Ames2008-05-161-68/+68
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* Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵Teravus Ovares2008-05-151-1/+7
| | | | | | | | propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy
* * Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. ↵Teravus Ovares2008-05-151-8/+85
| | | | | | | Thanks Melanie! * Adds hooks in the permission module for CanReadScript, CanEditScript, CanCopyInventory, CanDeleteInventory, CanEditNotecard, CanViewNotecard, CanViewScript.. and a few more. The functionality in the default module returns true.
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking ↵Teravus Ovares2008-05-141-16/+13
| | | | permissions modules. From Melanie. Thanks Melanie!
* * Fixed deleting prim.Teravus Ovares2008-05-141-1/+1
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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+9
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* Formatting cleanup.Jeff Ames2008-05-141-2/+2
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* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
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* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
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* *Complete redo of the permissions modulemingchen2008-05-131-339/+479
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Minor tweak to TerrainChannelAdam Frisby2008-05-091-1/+1
| | | | | * Minor tweak to Permissions/PermissionsModule.cs
* *Added all the permission checks to the sceneexternalchecks and modified ↵mingchen2008-05-081-42/+58
| | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
* *Fixed bug causing Object Duplication to not correctly follow permissionsmingchen2008-05-071-1/+4
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* *Added CanRunScript to SceneExternalChecksmingchen2008-05-071-0/+2
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* *Added SceneExternalChecks.cs that is used to manage checking the results of ↵mingchen2008-05-071-1/+10
| | | | multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?'
* De-tabify source.Jeff Ames2008-05-061-3/+3
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* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-7/+7
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* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-0/+698