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author | Jeff Ames | 2008-05-06 22:41:38 +0000 |
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committer | Jeff Ames | 2008-05-06 22:41:38 +0000 |
commit | 0ea48cf7860a83e30e4401b4bb1ff4b4eb3ae3a7 (patch) | |
tree | 92221f03df2e93be0399a008ba4927977067a888 /OpenSim/Region/Environment/Modules/World/Permissions | |
parent | send actual velocity and angular velocity in terse updates (diff) | |
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De-tabify source.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Permissions')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index b613bd0..75e9e57 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -237,14 +237,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
237 | // Outside of this method, they should never be added to objectflags! | 237 | // Outside of this method, they should never be added to objectflags! |
238 | // -teravus | 238 | // -teravus |
239 | 239 | ||
240 | SceneObjectPart task=m_scene.GetSceneObjectPart(objID); | 240 | SceneObjectPart task=m_scene.GetSceneObjectPart(objID); |
241 | 241 | ||
242 | // this shouldn't ever happen.. return no permissions/objectflags. | 242 | // this shouldn't ever happen.. return no permissions/objectflags. |
243 | if (task == null) | 243 | if (task == null) |
244 | return (uint)0; | 244 | return (uint)0; |
245 | 245 | ||
246 | uint objflags = task.GetEffectiveObjectFlags(); | 246 | uint objflags = task.GetEffectiveObjectFlags(); |
247 | LLUUID objectOwner = task.OwnerID; | 247 | LLUUID objectOwner = task.OwnerID; |
248 | 248 | ||
249 | 249 | ||
250 | // Remove any of the objectFlags that are temporary. These will get added back if appropriate | 250 | // Remove any of the objectFlags that are temporary. These will get added back if appropriate |