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authorCharles Krinke2008-06-28 16:08:12 +0000
committerCharles Krinke2008-06-28 16:08:12 +0000
commit9a0ef22ed979433f4d017a252173f38fe5e56892 (patch)
tree98bd25e3a49a38922b37728df4de9e0fa5b7366a /OpenSim/Region/Environment/Modules/World/Permissions
parentplumbing for multiple inventory servers. Mostly done on the region server side. (diff)
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Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Permissions')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index d6ee739..6cf2f29 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -300,6 +300,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
300 LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) 300 LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod)
301 LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it 301 LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it
302 LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object 302 LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object
303 LLObject.ObjectFlags.ObjectAnyOwner | // Tells client that someone owns the object
303 LLObject.ObjectFlags.ObjectOwnerModify | // Tells client that you're the owner of the object 304 LLObject.ObjectFlags.ObjectOwnerModify | // Tells client that you're the owner of the object
304 LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set 305 LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set
305 ); 306 );
@@ -307,7 +308,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
307 // Creating the three ObjectFlags options for this method to choose from. 308 // Creating the three ObjectFlags options for this method to choose from.
308 // Customize the OwnerMask 309 // Customize the OwnerMask
309 uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); 310 uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags);
310 objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify; 311 objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectAnyOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify;
311 312
312 // Customize the GroupMask 313 // Customize the GroupMask
313 // uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); 314 // uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags);