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* Try disabling the inconsistent attachment state check to see if this actually...Justin Clark-Casey (justincc)2011-09-051-13/+18
* Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2011-09-031-32/+35
* Comment out Scene.CleanDroppedAttachments() and calls.Justin Clark-Casey (justincc)2011-09-021-1/+1
* Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since thi...Justin Clark-Casey (justincc)2011-09-021-2/+0
* Go back to resetting the State parameter for all parts of a SOG when SOG.Clea...Justin Clark-Casey (justincc)2011-09-021-5/+8
* stop passing FromUserInventoryItemID right down into the deserializer.Justin Clark-Casey (justincc)2011-09-021-4/+2
* Move more of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)2011-09-021-24/+27
* move more of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)2011-09-021-63/+85
* factor out a section of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)2011-09-021-40/+48
* refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject()Justin Clark-Casey (justincc)2011-09-011-3/+8
* remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezOb...Justin Clark-Casey (justincc)2011-09-011-7/+4
* refactor: Move sanity checks to the top of IAM.RezObject() to make the code m...Justin Clark-Casey (justincc)2011-09-011-219/+215
* use group.RootPart in IAM.RezObject() rather than group.GetChildPart(group.UU...Justin Clark-Casey (justincc)2011-09-011-1/+1
* Remove pointless NRE check in IAM.RezObject() since this can never occurJustin Clark-Casey (justincc)2011-09-011-15/+1
* Remove code which was automatically deleting non-root prims from scene object...Justin Clark-Casey (justincc)2011-09-011-0/+4
* Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)2011-09-011-1/+1
* move common code into AttachmentsModule.DeleteAttachmentsFromScene()Justin Clark-Casey (justincc)2011-08-311-5/+1
* Make SP.Attachments available as sp.GetAttachments() instead.Justin Clark-Casey (justincc)2011-08-311-29/+32
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-272-2/+2
* Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-191-13/+32
* Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-171-0/+12
* When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+5
* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-2/+2
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-5/+5
* For default everyone permissions on library items, make notecards and scripts...Justin Clark-Casey (justincc)2011-07-231-8/+4
* Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)2011-07-232-1/+11
* Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)2011-07-232-11/+1
* Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)2011-07-232-1/+11
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-07-161-2/+5
* Add a warning to URI config in GridCommon.ini.example not to add a slash to t...Justin Clark-Casey (justincc)2011-07-121-1/+0
* fix bug where opening a library script would failJustin Clark-Casey (justincc)2011-07-081-2/+2
* refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento...Justin Clark-Casey (justincc)2011-07-081-1/+1
* Ensure that the max transfer distance is initialized correctly.Mic Bowman2011-07-071-1/+7
* Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2011-06-291-1/+2
* Tell hypergridders when their teleports fail because of the 4096 limit rather...Justin Clark-Casey (justincc)2011-06-242-11/+47
* 3rd way of reseting the HG Map. This time, don't use the grid service; instea...Diva Canto2011-06-101-25/+0
* New method for resetting the map on HG: do it only once upon changing grids, ...Diva Canto2011-06-101-0/+26
* Change the name of the newest command to "show names" so that it doesn't conf...Diva Canto2011-06-091-2/+2
* Fixed "Unknown User" listed as creator/owner on prims created with the Build ...Diva Canto2011-06-081-8/+66
* Narrow down the exception catching to exactly the exception of interest. This...Diva Canto2011-06-051-1/+1
* Added prefix HG to the name of the landmark item in inventory, as a soft remi...Diva Canto2011-06-032-4/+11
* oopsDiva Canto2011-06-031-1/+1
* HG Landmarks now working.Diva Canto2011-06-033-2/+82
* HG Landmarks being created. WARNING: new config var under [HGInventoryAccessM...Diva Canto2011-06-032-2/+20
* Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto2011-06-031-1/+78
* HG lures working! Friends can offer friends HG teleports via the profile. WAR...Diva Canto2011-05-271-1/+1
* Commented a few extra debug messages.Diva Canto2011-05-261-2/+2
* Added necessary code to drop inventory on hg friends using the profile window...Diva Canto2011-05-242-7/+43
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-05-211-2/+1
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| * Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)2011-05-211-1/+0