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* minor: A further minor tweak to reduce iar load logging verbosityJustin Clark-Casey (justincc)2009-11-131-2/+2
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* refactor some test asset creation into a helper classJustin Clark-Casey (justincc)2009-11-121-8/+2
| | | | remove mono compiler warning
* minor: for now stop iar tests spewing log messages when running testsuiteJustin Clark-Casey (justincc)2009-11-121-1/+1
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* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-092-7/+6
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| * Fixing the build breakJohn Hurliman2009-11-061-2/+1
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-11-053-11/+119
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| * | Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-052-5/+5
| | | | | | | | | | | | unknown asset type, and log an error if it ever does happen
* | | refactor out iar escapingJustin Clark-Casey (justincc)2009-11-093-17/+26
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* | | minor: correct slightly over-enthusiastic load iar logging messageJustin Clark-Casey (justincc)2009-11-091-2/+1
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* | | fix load iar regression accidentally introduced in last commitJustin Clark-Casey (justincc)2009-11-091-1/+1
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* | | minor: tweak load iar messages to be slightly less verboseJustin Clark-Casey (justincc)2009-11-091-4/+5
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* | | minor: provide updates on number of assets loaded while executing "load iar"Justin Clark-Casey (justincc)2009-11-091-2/+9
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* | | refactor: break actual item load in iar into separate methodJustin Clark-Casey (justincc)2009-11-091-28/+46
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* | | minor: remove some old commented out load iar codeJustin Clark-Casey (justincc)2009-11-091-30/+0
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* | | Tell the user when a 'save iar' has failed because the inventory path could ↵Justin Clark-Casey (justincc)2009-11-091-53/+21
| | | | | | | | | | | | not be found
* | | Implement human / escaping for inventory folders as well as itemsJustin Clark-Casey (justincc)2009-11-091-1/+5
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* | | refactor path delimiter in iar utilsJustin Clark-Casey (justincc)2009-11-091-5/+7
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* | | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-091-1/+1
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* | | refactor: make human iar escape char a constant rather than a magic charJustin Clark-Casey (justincc)2009-11-091-3/+5
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* | | * for iars, allow item names/folders including "/" to be escaped using "\/"Justin Clark-Casey (justincc)2009-11-092-4/+87
| |/ |/| | | | | | | * also, "\" has to be escaped as "\\" * add item name unit test for escaped characters
* | add unit test for iar & escapingJustin Clark-Casey (justincc)2009-11-051-2/+94
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* | minor test var name tweakJustin Clark-Casey (justincc)2009-11-051-7/+7
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-051-0/+12
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| * Change the permissions module to use the friend list cache already in theMelanie2009-11-051-0/+12
| | | | | | | | | | friends module instead of requesting the entire friends list over the network each time a prim is touched.
* | * Escape / character when saving items and folders in an iar so that the ↵Justin Clark-Casey (justincc)2009-11-052-2/+18
|/ | | | loader doesn't barf
* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-051-2/+7
| | | | | Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
* * Switched all operations on the list of clients that could be either sync ↵John Hurliman2009-10-261-1/+1
| | | | | | | | or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
* Experimental change to use an immutable array for iterating ScenePresences, ↵John Hurliman2009-10-232-9/+16
| | | | avoiding locking and copying the list each time it is accessed
* A synchronous call to the messaging server was blocking the process of ↵John Hurliman2009-10-221-1/+7
| | | | promoting an agent to a root agent (logins and teleports). Changed to an async method
* * Removed some of the redundant broadcast functions in Scene and SceneGraph ↵John Hurliman2009-10-151-5/+6
| | | | | | | | so it is clear who/what the broadcast is going to each time * Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman2009-10-131-7/+11
| | | | | | | | performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
* Revert "Rewrote parts of the code that were double-locking different ↵Melanie2009-10-073-37/+31
| | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
* Rewrote parts of the code that were double-locking different objects. This ↵Diva Canto2009-10-063-31/+37
| | | | is about half of the code base reviewed.
* - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-1/+1
| | | | - adding LandDataSerializer to OAR mechanics
* Formatting cleanup.Jeff Ames2009-10-013-4/+4
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* Formatting cleanup.Jeff Ames2009-10-0112-93/+93
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* Fixed an issue with the PresenceModule in "gridmode", introduced by my ↵Diva Canto2009-09-271-3/+0
| | | | fixing the notifications of the messaging service in standalone.
* Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-261-0/+12
| | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-261-1/+31
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| * Don't preserve full user profile details within iars for nowJustin Clark-Casey (justincc)2009-09-251-1/+3
| | | | | | | | This information was not being used in the load process
| * add control files containing version info to iarsJustin Clark-Casey (justincc)2009-09-251-0/+28
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* | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-263-7/+20
|/ | | | minimally. A few bugs to catch now.
* Produce a different error message if the user service does not have the ↵Justin Clark-Casey (justincc)2009-09-241-11/+18
| | | | authenticate method available
* Allow load/save iar password checks to be done in grid modeJustin Clark-Casey (justincc)2009-09-241-16/+5
| | | | | This should allow load/save iar to work for grid mode as long as the grid user service is later than this revision Grid services of earlier revisions will always erroneously report incorrect password. This will be addressed shortly.
* correct off-by-one error in save iar command handlingJustin Clark-Casey (justincc)2009-09-181-1/+1
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* provide intelligble warning of why load/save iar doesn't work on grid mode, ↵Justin Clark-Casey (justincc)2009-09-181-0/+14
| | | | pending a fix
* on iar save/load, let the user know if they put in the wrong passwordJustin Clark-Casey (justincc)2009-09-161-22/+17
| | | | refactor GetUserInfo() to eliminate copypasta
* And another goMelanie2009-09-151-2/+2
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* Attempt to fix the testsMelanie2009-09-151-2/+2
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* Some OSGrid specific changes, please use this or later for OSGrid useMelanie2009-09-152-21/+42
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