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path: root/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs (follow)
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* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-181-7/+7
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-181-0/+10
* Added handler for MapNameRequest - OnMapNameRequestDalien Talbot2007-11-181-0/+9
* * fixed goofy documentation errorTeravus Ovares2007-11-171-1/+1
* * Added decoding of the AgentThrottleBlock of the AgentThrottle packet. It's...Teravus Ovares2007-11-171-0/+55
* * Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares2007-11-151-0/+28
* * Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares2007-11-141-1/+2
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares2007-11-131-1/+10
* first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague2007-11-131-2/+22
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-0/+7
* enable typing animation for chat, maybeJeff Ames2007-11-121-5/+1
* added verbose output of unhandled packets from the viewerJeff Ames2007-11-121-6/+8
* fixed non-ASCII chat and IMJeff Ames2007-11-081-3/+3
* * Substituted som 'GenericCall' with Action<>lbsa712007-11-051-1/+1
* * Diuerse beavtificatemslbsa712007-11-011-2/+2
* Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...Charles Krinke2007-11-011-1/+1
* fixed filenames in log messagesJeff Ames2007-10-311-1/+1
* Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2007-10-301-1/+1
* temporary fix for sitting collisions in ODEJeff Ames2007-10-301-3/+2
* * Optimized usingslbsa712007-10-301-110/+160
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-3/+1
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-2/+12
* Added preliminary support for sitting on primsJeff Ames2007-10-281-0/+16
* * Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby2007-10-191-1/+11
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+1
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-271-2/+3
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-3/+2
* * Some more presence refactoringlbsa712007-09-201-1/+1
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-191-11/+8
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-181-0/+12
* * Handlerized ViewerEffectlbsa712007-09-181-13/+0
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-181-5/+6
* * Merged ClientViewBase into ClientView for great justicelbsa712007-09-181-1/+1
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-1/+4
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-131-7/+0
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-101-1/+3
* Added some place holder classes for various modules.MW2007-08-301-2/+4
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+2
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-2/+3
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+7
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-221-0/+10
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+7
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+5
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-1/+11
* Instant Messages between users in the same region should actually now work.MW2007-08-201-6/+6
* small clean up.MW2007-08-191-13/+4
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-2/+22
* Deleted old inventoryCache.csMW2007-08-161-2/+2
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-18/+6