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authorJeff Ames2007-11-12 20:25:59 +0000
committerJeff Ames2007-11-12 20:25:59 +0000
commitad002835d3ce2ad1eaf3d151a4403e1825d56b55 (patch)
tree22f9d2a8b79482d7d1183bac9d49881dfe4fa5ad /OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
parentremoved obj directory from Region/Physics/Meshing (diff)
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enable typing animation for chat, maybe
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs6
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 7414340..978f34e 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -83,11 +83,7 @@ namespace OpenSim.Region.ClientStack
83 break; 83 break;
84 case PacketType.ChatFromViewer: 84 case PacketType.ChatFromViewer:
85 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket) Pack; 85 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket) Pack;
86 if (Helpers.FieldToUTF8String(inchatpack.ChatData.Message) == "") 86
87 {
88 //empty message so don't bother with it
89 break;
90 }
91 string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; 87 string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
92 byte[] message = inchatpack.ChatData.Message; 88 byte[] message = inchatpack.ChatData.Message;
93 byte type = inchatpack.ChatData.Type; 89 byte type = inchatpack.ChatData.Type;